How to build with normal efficiency.
What's the difference how to build?
The actual content
Depending on the stage of the game and your goals, but more often than not putting a shield instead of a simple body / armor is a much better solution
But now my ship looks like chaotic pieces of systems!
It doesn't matter at all, note, that living quarters have all the same types of blocks as a simple case, and you can make your ship more aesthetically pleasing with their help, and at the same time you will not have to put a separate block of the living compartment on the ship.
Maneuverability or strength
Great question, you are facing a difficult choice, speed and maneuverability or strength and survivability. Depends on what kind of ship you have, but generally, put more on agility, playing barely turning to either side is still a torment, and the shield can be compensated by modules.
Why are gyroscopes needed?
Гироскопы эфективнее толкателей, but require installation on certain axes for rotation, in contrast to the all-round pusher, and the price of a gyroscope is more than that of a pusher. If your ship can fit gyroscopes normally, put them on, if not, then the pushers are not much worse.
IMPORTANT: In the absence of pushers, the entire braking function will depend on inertial dampers
Structural Integrity Field Generators
It's simple, set them like this, what would they own “zone” covered the entire area of the ship, and you won't lose 90% hulls upon collision with an asteroid