Magic Rampage Classes

In this guide, I will talk about the classes in the game Magic Rampage and give advice.

 

Ranger
+25% to sword attack power
+25% ax attack power
+25% spear damage
+20% armor
+5% jump force

Ability: Ranger slows down time, can triple jump and increase sword damage.

Druid
+30% magical power
+20% staff damage
+30% to spear attack power
+3% speed
+6% jump power

Ability: The druid summons his trusty spider companion (Becomes stronger with the use of earth,water equipment)

Magician
+30% magical power
+30% staff powers
+20% ax attack power
-30% hammer attack force
+2% speed
+4% jump power

Ability: The mage releases powerful fireballs (Balls become stronger with the use of fire equipment)

Rogue
+45% to the attack power of the dagger
-30% ax attack power
-30% hammer attack force
+6% speed
+5% jump power

Ability: Rogue Triple Jump, slows down time and increases dagger damage.

Black magician
+30% magical power
+20% dagger attack power
+30% staff powers
-30% hammer attack force
+4% speed
+2% jump power

Ability: The dark magician releases powerful dark balls (attack increase with dark equipment)

a priest
+20% magical power
-30% dagger attack power
+20% staff damage
+20% armor
+3% speed
+4% jump power

Ability: Priest becomes invulnerable for a while, slows down time.

Warlock
+30% magical power
+25% sword attack power
+20% to the attack power of the dagger
+20% ax attack power
+40% to spear attack power
+4% speed

Ability: What could be better,than calling a clone.

Thief
+20% sword attack power
+30% dagger attack power
-30% staff attack power
+30% to hammer attack power
+6% speed
+7% jump power

Ability: Thief makes a high jump,which deals damage in an area + slows down time (larger jump radius when equipped with air)
P.S. My favorite class

Paladin
+20% magical power
+20% sword attack power
+20% ax attack power
+20% to hammer attack power
+20% armor

Ability: Paladin fires very powerful hammers + increased hammer damage (Hammer damage increases with air, light equipment)

Warrior
+30% sword attack power
-40% staff attack power
+30% ax attack power
+30% to hammer attack power
+30% armor

Ability: Warrior increases speed and armor. Also creates shields and has an area of ​​effect.(Warrior ability is similar to Elite Warrior)

Additional classes
Elite Warrior: +35% sword attack power
-40%staff attack power
+35% to ax attack power
+35% to hammer attack power
+40% armor
+5% jump power

Ability: Like a warrior)

High mage: +35% magical power
+20% sword attack power
+30% staff attack power
-30% hammer attack force
+6% speed
+4% jump power

Ability: Summon Fireballs (+damage to balls with dark and fire equipment)

medicine man: +30% magical power
+25% dagger attack power
+25% staff attack power
+5% speed
+6% jump power

Ability: Summon Skeletons (Skeletons are stronger, when there is equipment of darkness and light)
P.S This class is very good for competitions, because for killing an enemy they give much more points, namely 57. Also, when summoning skeletons, the loss of points is minimal., they can be called more than once.

Tips for Using Classes
Now there will be two lists in which I will advise the current classes at the moment.

Single company:
Elite Warrior
Warrior
Rogue
medicine man
a priest
Magician
Ranger
medicine man

Competitive:
High mage
medicine man
Druid
magician
plague doctor

The rest of the classes are fine too.. But right now these classes will bend the most. I am writing this guide for beginners and to support developers.. (if anything this is my first guide)

By sss

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