Witcher 3 Wild Hunt: Cat School Build

Cat school witcher build, designed for players who like mobile combat.

 

Introduction

Hello everyone! Today I want to show the cat school witcher build, I hope you like it, but before these little stories.
The witchers of this school wore light armor., and we can assume, that in battle they relied on their speed, agility and flexibility, actively using small arms. Moreover, the blades of steel swords Cats were often made wavy to inflict severe lacerations on the enemy. Based on this information, we will create our character..

Skills, which we need
  • Body memory (5 lvl) – Increases damage from fast attacks by 25%. Adrenaline points increase 5%.
  • Accurate strikes (5 lvl) – Increases the chance to critically hit in a quick attack on 10%, and critical damage in a quick attack – on 75%. Adrenaline points increase +5%
  • Vortex (5 lvl) – Start dancing, taking off everyone and everything on the howling path.
  • Lightness of legs (5 lvl) – Reduces damage, dodged, on 100%. Adrenaline points increase +5%
  • Deadly precision (2 lvl) – Each point of adrenaline gives 2% chance to kill the enemy on the spot. The effect does not trigger more often, than once in 15 seconds. Adrenaline points increase +2%.
  • Razor blade (5 lvl) – Instantly grants one adrenaline point at the start of a fight. Adrenaline production with sword strikes is increased by 25%. Adrenaline points increase +5%.
  • Knowledge of anatomy (5 lvl) – Increases the critical hit chance of a crossbow by 25%. Adrenaline points increase +5%.
  • Acquired Resilience (3 lvl) – Every recipe learned 1,2 or 3 level adds 1 point to the threshold of intoxication. Elixir duration +15%.
  • Increased Resistance to Potion Brewing (5 lvl) – Increases the overdose threshold with 75% to 100%. Elixir duration +25%.
  • Cat school technique – Each piece of light armor increases critical damage by 25% and damage from a quick attack on 5%.
  • Eagle Eye (1 lvl) -The crossbow inflicts on 25% more damage.
  • Cheating (3 lvl) – help in dilogues
  • Fiery stream (3 lvl) – Geralt launches a stream of fire at the enemy.
  • Sweeping Aard (3 lvl) – Second sign mode, when using which Geralt makes a huge blast wave around him.
  • Of the mutations it is worth using “Cat's eyes”, because the damage from the crossbow is greatly increased (in my case with 118 to 891, it depends on the crossbow itself)


Decoctions and elixirs

  • Wyvern Brew – each hit increases the power of attacks until then, until the fight ends or the witch takes damage.
  • A decoction from the head eye – changes damage depending on the weight of the armor (the lighter the armor, the less damage taken)
  • Ekimma decoction – damage, inflicted on enemies, restores health.
  • Roffar the White's potion – instantly restores a significant portion of health. This elixir will serve to replenish health in critical situations..

Equipment
  • Grandmaster Cat School Armor
  • Grandmaster Gloves of the Cat School
  • Grandmaster Pants of the Cat School
  • Grandmaster Boots of the Cat School
  • Cat School Grandmaster Steel Sword
  • Arondite or Grandmaster Silver Sword of the Cat School
  • Crossbow as powerful as possible (I use “Crossbow of Geralt of Rivia”)

    Note:

    If you don't like the hood on Geralt's head, it can be removed using mods.

From S1lent

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