Guide to getting all the titles and achievements in the game “The Choice of Life : Middle Ages”.

**Introduction.**

1. A, A, A.

What means : left, left, left (left card three times). Also consider, that paths may not work every time. If you lose ahead of time, just go one more time one way or another to get the title. You also need to open different paths (peasant, merchant, etc., etc., it will be in the section “achievements”). Good luck.

**Page one.**

**Letun. The Beginning of a Peasant.**

1. B, B.

2. B, A.

3. B, A.

**Beggar. The Beginning of a Peasant.**

1. B, B, B, A.

2. B, B, A, A.

3. B, B, A, B.

4. A, B, A, A.

5. A, A.

**Smear. The Beginning of a Peasant.**

1. B, B, B, A.

2. B, B, B, A.

3. A, B, A, A.

4. B, A, A, A.

5. B, A, A.

**Blacksmith Expert. The Beginning of a Peasant.**

1. B, B, B, A.

2. B, B, A, A.

3. B, B, A, B.

4. A, A, A, A.

5. A, B, A, B.

6. B, A, A.

7. A, A, B, A.

**Strong small. The Beginning of a Peasant.**

1. We reach the moment with the acquaintance with the leader (so that we have 4 hearts).

2. Hail to the ringleader.

3. B, B, B, A.

4. A, A, A, A.

**Family man. The Beginning of a Peasant.**

1. B, B, B, A.

2. B, B, A, A.

3. A, A, A, A.

4. B, A, A, A.

5. B, B, B, B, A.

**mushroom-eater. The Beginning of a Peasant.**

1. B, B, B, A.

2. B, B, A, A, A.

3. B, B, B, B.

4. B, A, A, A.

5. B, A, B, B.

6. A, A, B, B.

7. B, A, B, B, B.

**Ataman. The beginning of the robber.**

1. B, B, B.

**Noble Rogue. The beginning of the robber.**

1. A, A, A.

2. A, A, A.

**Gentleman. Merchant start.**

1. B, B, A.

2. A, A, A.

3. A, B, B, A.

4. A, A, A, A.

**Slacker. Merchant start.**

1. B, A, B, B.

**Delec. Merchant start.**

1. B, B, A.

2. A, B, B.

**Annoyer. Merchant start.**

1. B, B, A.

2 A, B, B.

3. B, A, B.

**Hero. Blacksmith's Beginning.**

1. B, B, A, A.

2. B, B, B, A.

**Ghostbuster. Blacksmith's Beginning.**

1. B, A, B.

2. B, A, B.

3. B, A, B.

**daredevil. Blacksmith's Beginning.**

1. B, A, B.

2. B, A, B.

3. B, A, B, A.

**Torgash. Merchant start.**

1. B, A, B, B.

2. B, B, B, B.

3. B, B, B, A.

**holy bandit. The beginning of the robber.**

1. A, A, A, B.

2. A, B, A, B.

3. B, B, B, B.

4. A, B, B, B.

5. A, B, B, B, B.

**Page two.**

**Actor. Beginning of a poor man.**

1. B, B, B, A.

2. A, A, B, A.

**Master of Disguise. Beginning of a poor man.**

1. B, B, B, A.

2. A, A, B, B.

3. A, B.

**real sailor. Beginning of a poor man.**

1. A, B, B, A.

2. A, A, B, B.

3. A, B, A, A.

4. A, A.

**First Mate. Beginning of a poor man.**

1. A, B, B, A.

2. A, A, B, B.

3. A, B, A, A.

4. A, A, A, A.

**Star. The Beginning of a Citizen.**

1. A, A, A, A.

2. A, A, A, B.

3. B, B, B, B.

4. B, A, B, B.

5. B, B, B, A.

6. A, A, B, A, A.

**fire breathing. Beginning of a poor man.**

1. A, B, B, A.

2. A, A, B, B.

3. A, B, B, A.

4. B, A, A, A.

5. B, A, A, B.

6. B, B, B, B.

**Rat. Beginning of a poor man.**

1. A, B, B, B.

2. B, B, A, A.

3. A, A, A, A.

**Arena Champion. The Beginning of a Citizen.**

1. A, A, A, A.

2. A, A, A, A.

3. A, A, A.

4. A, B, B, B.

5. B, B, B, B.

6. A, B.

**It touches. The Beginning of a Citizen.**

1. A, B.

**Ungrateful. The Beginning of a Citizen.**

1. A, A, A, A.

2. A, A, A, A.

3. A, A.

**Another. The Beginning of a Citizen.**

1. A, A, A, A.

2. A, A, A, A.

3. A, B, B, B.

4. A, A, B, A.

5. A.

**Botanist. The Beginning of a Citizen.**

1. A, A, A, A.

2. A, A, A, A.

3. A, A, A, A.

4. B, B, B, B.

5. B, B, B, A.

6. B, B, A, B.

7. B, B, A.

**Jester. The beginning of the joke.**

1. A, A.

**The narrator. The beginning of the joke.**

1. A, A, A, A.

2. B, B, B, B.

3. A, A, B, B.

**Strategist. The beginning of the joke.**

1. A, A, A, A.

2. B, B, B, B.

3. A, A, A, A.

4. A, A, A, A.

5. A, A.

**The gambler. The beginning of the joke.**

1. A, A, A, A.

2. B, B, B, B.

3. A, A, A, A.

4. A, A, A, B.

5. A.

**A seer. Beginning of the adviser.**

1. A, B, B, B.

2. B, B, B, B.

3. A.

**genius politician. Beginning of the adviser.**

1. A, B, B, B.

2. B, B, B, B.

3. A, B, B, B.

**Page three.**

**Nobleman. Beginning of the adviser.**

1. A, B, B, B.

2. B, B, B, B.

3. A, B, B, B.

4. B, B, A, A.

**Master of persuasion. Beginning of the adviser.**

1. A, B, B, B.

2. B, B, B, B.

3. A, A, A, B.

4. B, B, A, A.

**Enophil. Beginning of the adviser.**

1. A, B, B, B.

2. B, B, B, B.

3. A, A, A, B.

4. B, B, B, B.

5. B, A, B.

**King. Beginning of the adviser.**

1. B, A, A, A.

2. B, B, B, B.

3. A, B, A, B.

4. A, A, A, B.

5. B, B, B, A.

6. B, B, B, A.

7. A, A, B, B.

**Kings killer. Final.**

1. B, A, A, A, A.

**Defector. Final.**

1. B, A, B, B.

2. B, B, A, B.

3. A, A, A, A.

4. B, B, A, A.

**Parliamentarian. Final.**

1. B, A, A, A.

2. A, B, B, A.

3. B, A, A, A.

4. A, B, B, B.

5. A, B, A.

**Witch Hunter. Final.**

1. B, A, A, A.

2. A, B, B, A.

3. B, A, A, B.

4. A, B, B, B.

5. A, B, B, A.

6. B, B, B.

7. B, B, A.

**Coward. Final.**

1. B, A, A, A.

2. B, A, A, A.

3. A, A, A, A, B.

**Treasure hunter. Final.**

1. B, A, A, A.

2. B, B, A, A.

3. A, A, A, A, A.

4. B, B, B, B, B.

5. A, B, B, B, A.

6. B, A, A, A, A, A.

**Mathematician. Final.**

1. B, A, A, A.

2. B, B, A, A.

3. A, A, A, A, A.

4. B, B, B, B, B.

5. A, B, B, B, B.

6. B, B, B, B.

**Achievements.**

**Rebirth**

Make a deal with the spirit

**Lose and resurrect one time.**

**For the first time?**

be reborn 10 time

**Lose and resurrect ten times.**

**And you are stubborn**

be reborn 30 time

**Lose and resurrect thirty times.**

**Title bearer**

Get the title for the first time

**Get any one title.**

**Illustrious Title Bearer**

Receive 24 title

**Just get any twenty-four titles.**

**Mister Universe**

Get all possible titles

**Get all the titles in the game.**

**Blacksmith**

Complete the Blacksmith's Trial

**so, we go along this plot line at the beginning of the peasant :**

1. B, B, A, B, B.

2. B, B, A, A, B.

3. A, B, B, A, B.

4. B, B, B, B, B.

5. B, A, B.

6. A, A, B, A, B.

**Bandit**

Defeat the bandit leader

__We go along this plot line at the beginning of the peasant :__

1. B, B, A, B, B.

2. B, B, B, A, A.

3. B, A, A, A, A.

4. A, A, B, A, B.

5. B, B, A, A, B.

6. B, B, B.

**Merchant**

Defeat the Mercenary

**We go along this plot line at the beginning of the peasant :**

1. B, B, A, B, B.

2. B, B, A, A, A.

3. B, B, B, A, A.

4. A, B, A, B, B.

5. A, A, A, B, A.

6. B, B.

**poor man**

Get into the city through the sewers

**We follow this storyline at the beginning of the robber :**

1. A, A, B, B, A.

2. B, B, B, A, B.

3. A, B, B, B, B.

4. B, B, B, B, B.

5. A, A, B, B, A.

6. A, B.

**Citizen**

Enter the city through the main gate

**We follow this storyline at the beginning of the blacksmith :**

1. B, B, A, A, A.

2. A, A, B, B, B.

3. A, B, B, B, B, B.

**Jester**

Cheer the King

**We go along this plot line at the beginning of the townspeople :**

1. A, A, A, A, A.

2. A, A, A, A, B.

3. B, B, B, A, B.

4. A, B, B, A, A.

5. B, B, B, B, B.

6. B, B, B.

**Advisor**

Prevent fire in the scriptorium

__We go along this plot line at the beginning of the townspeople :__

1. A, A, A, A, A.

2. A, A, A, A, A.

3. A, A, B, A, B.

4. B, A, A, B, B.

5. A, B, B, B, B.

6. B, B, B, B.

**Treasure hunter**

Complete the treasure keeper challenge

**We go along this plot line at the beginning of the adviser :**

1. B, A, B, B, B.

2. B, B, B, A, B.

3. A, B, B, A, A.

4. A, A, B, B, A.

5. B, B, B, A, A.

6. A, B, B, B.

**Like an old song**

Test the friendship of two friends

**We follow this storyline at the beginning of the robber :**

1. B, B, B.

**Prince of Darkness**

Destroy the kingdom

**We go along this plot line at the beginning of the final :**

1. A, A, A, A, A.

2. B, B, B, B, A.

3. B, A, B, B, B.

4. A, B, A, B, B.

5. B, B, B, B, A, B.

**loyal subject**

Help the Prince imprison the Demon

**We go along this plot line at the beginning of the final :**

1. A, A, A, A, A.

2. B, B, B, B, A.

3. A, B, A, B, B.

4. B, B, A, B, B.

5. B, A, A, B, B.

6. A, B, A, A, B.

7. B, A, A.

**True Hero**

Get rid of the Demon forever

**We go along this plot line at the beginning of the final :**

1. A, A, A, A, A.

2. B, B, A, B, A.

3. A, A, A, B, B.

4. B, A, B, A, A.

5. B, B, A, B, B.

6. B, B, B, B, B.

**Scrabble**

Read the first and second volume of the book “Victory is good”

**We follow this storyline at the beginning of the poor man :**

1. A, B, B, A, A.

2. A, A, B, A, B.

3. A, A, B, B, B.

4. A, A, A, A, B.

5. B, B, A, A, B.

6. B, B.

7. A, B, B, B, B, A.

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