
I advise you to collect coins for 2 floor after, how to open the door with cerberus
The Beginning and the Baker Mansion
Guest house
№1 Everything is the same, as on normal difficulty. We open it with a master key, pick up

Mansion
№2 After dinner, in a vase

# 3 In the garage after the fight with Jack

No. 4 Main hall (as usual)

№5 2 floor, restroom

№6 2 floor, under the paintings by the broken stairs

№7 Living room

No. 8 Processing zone. Opposite the door with a snake

No. 9 Cremation room

№10 Sectional
№1 Everything is the same, as on normal difficulty. We open it with a master key, pick up


Mansion
№2 After dinner, in a vase

# 3 In the garage after the fight with Jack

No. 4 Main hall (as usual)

№5 2 floor, restroom

№6 2 floor, under the paintings by the broken stairs

№7 Living room

No. 8 Processing zone. Opposite the door with a snake

No. 9 Cremation room

№10 Sectional

Street and old house
Yard
No. 11 We tear off the sheets, we climb under the house

an old house
# 12 In gallery

№13 We leave the dining room and to the left

# 14 After the shadow riddle

No. 15 At the door with lanterns (as usual)

# 16 In the courtyard of an old house

No. 17 At the exit from the greenhouse (fight with Margarita)
No. 11 We tear off the sheets, we climb under the house


an old house
# 12 In gallery

№13 We leave the dining room and to the left

# 14 After the shadow riddle

No. 15 At the door with lanterns (as usual)

# 16 In the courtyard of an old house

No. 17 At the exit from the greenhouse (fight with Margarita)

Remnants in the Mansion and Test Zone
Mansion
No. 18 Room with supplies

# 19 Attic

Test area
No. 20 Entrance to the test area

# 21 We pass the first room with traps and look on the floor on the left

# 22 End of the corridor

No. 23 Room with stretch marks (as usual)

No. 24 Next to the door code (as usual)
No. 18 Room with supplies

# 19 Attic

Test area
No. 20 Entrance to the test area

# 21 We pass the first room with traps and look on the floor on the left

# 22 End of the corridor

No. 23 Room with stretch marks (as usual)

No. 24 Next to the door code (as usual)

Ship
No. 25 In the room where we take the fuse

№26 4 floor, at a dead end

№27 2 floor, at the saveroom

№28 2 floor, rest room

№29 3 floor, at the end of the corridor

# 30 After descending the elevator

# 31 Locker on the way to Ethan (as usual)

# 32 Play as Ethan again, we leave the corridor

# 33 After the ship we go to the swamp and take the last coin

№26 4 floor, at a dead end

№27 2 floor, at the saveroom

№28 2 floor, rest room

№29 3 floor, at the end of the corridor

# 30 After descending the elevator

# 31 Locker on the way to Ethan (as usual)


# 32 Play as Ethan again, we leave the corridor

# 33 After the ship we go to the swamp and take the last coin
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