This guide introduces all existing weapons in SRG, his types, views, improvement, relevance and much more.
Primary weapon
A type: common item.
Characteristics:
- Damage – 3.
- Shot per second – 10.
- Scatter – 0.3.
- Range – 500.
- Number of cartridges – 400.
- Class – 10.
Sharpening step:
- Damage –
- Cartridges –
Receiving: purchase in the store for 4000 credits.
Disadvantage – low damage.
Relevance: is the player's standard starting weapon, it is recommended to change as soon as possible.
A type: common item.
Characteristics:
- Damage – 30.
- Shot per second – 1.
- Scatter – 6
- Range – 100.
- Number of cartridges – 70.
- Class – 13.
Sharpening step:
- Damage –
- Cartridges –
Receiving: purchase in the store for 12000 credits.
Disadvantage – low rate of fire.
Relevance: useless junk, which is not worth buying.
A type: common item.
Characteristics:
- Damage – 3.
- Shot per second – 20.
- Scatter – 0.4.
- Range – 700.
- Number of cartridges – 1000.
- Class – 40.
Sharpening step:
- Damage –
- Cartridges –
Receiving: purchase in the store for 43000 credits.
Disadvantage – low damage.
Relevance: interesting good temporary weapon.
A type: common item.
Characteristics:
- Damage – 13.
- Shot per second – 5.
- Scatter – 0.25.
- Range – 600.
- Number of cartridges – 350.
- Class – 70.
Sharpening step:
- Damage – +1.
- Cartridges – +70.
Receiving: purchase in the store for 70000 credits.
Disadvantage – can be attributed to low damage, but the weapon is average across all metrics. Compared to (sniper first / SVD) deals the same damage per second, even at the same level of improvement.
Relevance: universal top weapon.
A type: rare item.
Characteristics:
- Damage – 90.
- Shot per second – 0.66.
- Scatter – 0.05.
- Range – 1500.
- Number of cartridges – 30.
- Class – 75.
Sharpening step:
- Damage – +6.
- Cartridges – +6.
Receiving: craft.
Disadvantage – very low rate of fire
Relevance: Weapons for real perverts. Damage per second is the same as Mercury – XJ 615 (Mercury). Very low rate of fire – this is a huge disadvantage, in the dynamics of the battle affects the damage done, but the players keep playing with it.
A type: special subject.
Characteristics:
- Damage – 20
- Shot per second – 3
- Scatter – 0.25.
- Range – 400.
- Number of cartridges – 200.
- Class – 30.
Sharpening step:
- Damage – +.
- Cartridges – +.
Receiving: new year gift / promotion.
Disadvantage – low accuracy (range + scatter).
Relevance: weapons focused on melee. Mercury is worth choosing due to low accuracy – XJ 615 (Mercury), he has more cartridges.)
Leave a Reply