All about equipment and weapons Police stories

Here I will tell you all about equipment and weapons and grenades. And briefly explain what they do..

 

Weapons
R226(SIG Sauer P226) – Police officers pistol,modest ammunition, high accuracy. If you are going to shoot, then don't miss your chance.
CharacteristicsDamage: Kills 1 shots of a bandit, Terrorists are killed with 2 shots.
Accuracy:Good, you can hit.
Shooting modes:semi-automatic 1 shot makes.
Weapon type: Pistols.
Ammunition:15 in the weapon clip, 3 in reserve, i.e 15 clips on 3 pieces.
Rate of fire: Average
Verdict – good gun, kills everyone, accuracy justifies and you can go through the whole game with him.

NP5(MP5) – Gold classic. Automatic submachine gun. Mobility, ammunition, damage, he has.
CharacteristicsDamage: Kills 1 shots of a bandit, Terrorists are killed with 2 shots.
Accuracy:Good, you can hit.
Weapon type: Submachine guns.
Shooting modes:Auto, and semi-automatic 1 shot makes.
Ammunition:25 in the cage, 3 in reserve.
Rate of fire: Excellent.
Verdict – this is also the same pistol only automatic and more improved.

MOSS 500(Mossberg 500) – Pump action shotgun, reliable and irreplaceable assistant. High firepower and low rate of fire.
CharacteristicsDamage: Kills 1 shots of a bandit, Terrorists are killed with 1 shot.
Accuracy:Excellent.
Weapon type: Shotguns.
Shooting modes:semi-automatic 1 shot makes.
Ammunition:8 in the cage, 3 in reserve.
Rate of fire: Good, if you click on the mouse often.
Verdict – I advise you to take a shotgun, imba excellent rate of fire,damage, accuracy, etc., but you have to press the button to reload the weapon itself.

STELVIO M4(Benelli M4 Super 90) – Automatic shotgun. Absolutely indifferent to the number of enemies.
Try not to hurt your friends.
CharacteristicsDamage:Kills 1 shots of a bandit,Terrorists are killed with 1 shot.
Accuracy:Excellent
Weapon type: Shotguns.
Shooting modes:Automatic.
Ammunition:8 in the cage, 3 in reserve.
Rate of fire: Excellent, you can not click but hold down the button.
Verdict – In short, this is also the most shotgun MOSS 500 only more improved.

MA41(M4A1) – Automatic carbine for serious situations, he provide
fast and powerful shooting.
CharacteristicsDamage:Kills 1 shots of a bandit, Terrorists are killed with 2 shots.
Accuracy:Good.
Weapon type: Assault rifle.
Shooting modes:Auto, and semi-automatic 1 shot makes.
Ammunition:30 in the cage, 3 in reserve.
Rate of fire: Wonderful, shoots quickly, making it easier to kill bandits.
Verdict – The machine is the same NP5(MP5) only faster.

AAR 15(AR-15) – Semi-automatic rifle. Shoots rarely, but aptly. won't let you down at any distance.
CharacteristicsDamage:Kills 1 shots of a bandit,Terrorists are killed with 1 shot.
Accuracy:Excellent, won't let you down.
Weapon type: Assault rifle.
Shooting modes: and semi-automatic 1 shot makes.
Ammunition:20 in the cage, 3 in reserve.
Rate of fire: Good, if you click often
Verdict – This is a good rifle, the damage is high and the accuracy is excellent..

Outcome – Good guns you can play with them. But it seems to me that it seems to be the same, what NP5(MP5) seem to be MA41(M4A1) only M4A1 is faster firing.

Advice – 1)If you want great damage and range then take shotguns.
2)If you want an accurate rifle then take AAR 15(AR-15).
3)If you want great speed then take MA41(M4A1).
4) But if you like reliable or classics then take R226(SIG Sauer P226) or NP5(MP5).

Grenades
Flashbang grenades – will stun and disorient everyone in the radius defeat – and will greatly help the detention.
What are they doing? – Dazzle the bandits.
Useful? – Yes, If you need to quickly break in and arrest everyone.
And who needs the bot(or a friend) or you? – Can you and the bot,but Bot can be given commands, to throw a grenade
Verdict – Useful for A and A + so blinds enemies and gives time to arrest everyone, but there is also a problem, she can blind you.

Gas grenade – tear gas will drive suspects out of the affected area – and disorientates the rest. useful if you need to move them out of position.
What are they doing? – Enemies start to run away from the gas grenade
Useful? – Situational thing,of course it is useful that the bandits run away but it will be more difficult to find them.
And who needs the bot(or a friend) or you? – You can yourself, if the enemies heard you, then throw a grenade and the bandits will retreat.
Verdict – Useful if you want the bandits to retreat, but you are also affected by a gas grenade.

Grenade sensor – more precisely, motion sensor the size of a grenade being abandoned, will report the location of the criminals.
What are they doing? – Shows enemies in the vicinity
Useful? – Yes, if you don't know who? where is?
And who needs the bot(or a friend) or you? – You can also bot, and you.
Verdict – Useful if you don't know who? Where? located.

Smoke grenade – a cloud of smoke disorientates suspects, caught in the affected area, and will cover your maneuvers.
What are they doing? – the bandits can't see you.
Useful? – Can help you, but sometimes the thug see you through the smoke?
And who needs the bot(or a friend) or you? – It's better for the bot to just give commands.
Verdict – Better to give the bot a Smoke Grenade, and so the smoke helps.

Outcome – You better give the bot grenades, because you will give commands and he will normally throw grenades, well, you will take the maximum Gas grenade or Grenade sensor.

Advice – 1) Flashbang grenades useful everywhere and they combine well with Smoke grenade.
2)Gas grenade Help you to retreat or apprehend bandits.
3)Grenade sensor speed up the search for bandits.

Gadgets,Equipment.
First aid kit – First aid kit contains bandages and medicines. It's enough,to heal any injuries, received on assignment.
What are they doing? – Heals you and your partner.
Useful? – Yes, if you are frequently shot and injured.
How many points are given? – 250
How much? – 2 pieces
And who needs the bot(or a friend) or you? – you and your partner.
Verdict – Useful if you shoot a lot.

Set for lock picks – Safe and silent alternative door knocking – gives a serious advantage.
What are they doing? – Break open the doors.
Useful? – Yes, if you see iron doors.
How many points are given? – 0
How much? – 3 pieces
And who needs the bot(or a friend) or you? – It is possible for yourself or your partner.
Verdict – Yes it is worth taking them for breaking into iron doors.

Pepper spray – Will help you get information without the use of force. Even seriously wounded criminals can be interrogated with him..
What are they doing? – makes the enemy surrender faster.
Useful? – Yes, if you want to complete the whole game on A or + A.
How many points are given? – 0
How much? – 99 shells in a spray can.
And who needs the bot(or a friend) or you? – to you or your friend.
Verdict – Useful for those who want to beat the game on A or + A.

Defibrillator – Standard defibrillator – like an ambulance. Will bring civilian life back to life, criminal and even your partner.
What are they doing? – Resurrect your partner, civil, criminal and we can say that it is alive, alive.
Useful? – Useful for rush if your partner is dead.
How many points are given? – 500
How much? – 1 once you can resurrect.
And who needs the bot(or a friend) or you? – To you or another, but not to bot.
Verdict – A useful thing if your partner is constantly dying.

Cartridges' magnum’ – Bullets of increased power – you can shoot the enemy like that, and break through the door.
What are they doing? – can be shot through doors and damage increases. (But iron cannot be shot)
Useful? – Yes, but only if you shoot more often.
How many points are given? – 0
How much? – it is immediately worn on you.
And who needs the bot(or a friend) or you? – Will suit both of you, the bot does not need.
Verdict – Useful for rushing and shooting through doors.

Forend – Supplements the rifle and allows for much better aiming when shooting.
What are they doing? – make shooting easier and bullets do not fly away.
Useful? – Yes, if you constantly shoot and kill everyone.
How many points are given? – 0
How much? – it is immediately worn on you.
And who needs the bot(or a friend) or you? – you and another, the bot does not need.
Verdict – Useful if you constantly shoot.

Plastid – Will blow the door with a directed blast – and shock everyone, who will be behind her.
What are they doing? – blow up walls and any doors.
Useful? – Yes, if you want to quickly shorten the path, so also stun if the enemy is near the wall.
How many points are given? – 0
How much? – 2 pieces.
And who needs the bot(or a friend) or you? – Will suit both of you.
Verdict – Really a situational thing, but if you want to break in epic then take, it won't kill you don't worry.

Big store – holds more cartridges – and allows you to literally pour fire on the enemy.
What are they doing? – increases the clip by 5 bullets.
Useful? – It will be useful for rush to have at least 5 bullets.
How many points are given? – 0
How much? – it is immediately worn on you.
And who needs the bot(or a friend) or you? – you and another, the bot does not need.
Verdict – Perhaps this thing will be useful to you for rush..

Reinforced Armor – Heavy armor with ceramic plates will save your life in the harshest firefight.
What are they doing? – Protects against damage.
Useful? – Only useful for rush.
How many points are given? – 0
How much? – it is immediately worn on you.
And who needs the bot(or a friend) or you? – you and another, the bot does not need.
Verdict – Useful for rush only.

Boroscope – Allows you to look behind closed doors and build a plan, based on the disposition, its resource is not limited.
What are they doing? – show enemies outside the door.
Useful? – Necessary thing for A and + A.
How many points are given? – 0
How much? – endlessly you can watch.
And who needs the bot(or a friend) or you? – Better bot, it will automatically mark everyone.
Verdict – Useful VX through doors.

Ballistic shield – Incredibly useful in skirmish, but short-lived. Big and heavy – so only a pistol with one magazine can be used with it.
What are they doing? – Protects against damage and you can shoot from it.(but it may break.)
Useful? – For rush yes, or for shootouts.
How many points are given? – 0
How much? – 1
And who needs the bot(or a friend) or you? – you and another, the bot does not need.
Verdict – The most important thing for rush is not to take damage..

Taser – non lethal weapon with 4 cartridges allowing you to stun the enemy from any distance. Recharge – 2 seconds.
What are they doing? – When hit, the enemy immediately surrenders.
Useful? – For A and + A Non-replaceable thing.
How many points are given? – 0
How much? – 4
And who needs the bot(or a friend) or you? – you and another, the bot does not need.
Verdict – Useful for grading A and + A.

Nothing – Nothing
What are they doing? – Nothing
Useful? – Nothing
How many points are given? – Nothing
How much? – Nothing
And who needs the bot(or a friend) or you? – Nothing for everyone
Verdict – Nothing

Outcome – Gadgets are essential, as they simplify the passage of the game.

Advice – 1) If you want to beat game A or + A, then take Taser, Boroscope, Pepper spray, Set for lock picks.
2)Rush requires Ballistic shield, Reinforced Armor, Big store,Forend,First aid kit, Plastid, Defibrillator.
3)Boroscope Better bot, it will automatically mark everyone.

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