Witcher 3 Wild Hunt: ALL CONSOLE COMMANDS 2021

How to turn on the console?

We go to the root folder of the game and continue along the path: binconfigbase
Then we look for the general file and open it through notepad.
Next, add the line there: DBGConsoleOn=true

Codes for changing gameplay

god Immortality
god2 – Endless energy
Cat(1/0) – Enable / disable night vision
Drunk(1/0) – Activate / deactivate drunken state
cleardevelop – Reset character to values, relevant at the start of the game
healme – Restore Geralt's health
setlevel(*) – Set the desired level(the desired level is required in brackets)
levelup – Raise character level
addexp(*) – Add experience(the quantity in brackets is required)
addskillpoints(*) – Will add skill points
additem(“Clearing Potion”) – Resets all points allocated in skills.
addabl(HorseBag3) – Increase weight limit by 100
addabl(MistCharge) – Increase resistance by 100%
addabl(attack_explosion) – Increased damage and intensity of signs on 200%
addabl(AardShrineBuff) – Increase the intensity of signs by 50%

Manipulation of weather and the passage of time

settime(time) – Time change
TM(number) – Changing the rate of passage of time
changeweather(WT_Clear) – Sunny weather
changeweather(WT_Mid_Clouds) – Moderately cloudy
changeweather(WT_Heavy_Clouds) – Very cloudy
changeweather(WT_Light_Rain) – Light rain
changeweather(WT_Light_Snow) – Light snow
changeweather(WT_Blizzard) – The storm
changeweather(WT_Rain_Storm) – Storm

Resource manipulation

witchcraft – Add everything in the game (may take a long time to load)
activateAllGlossaryCharacters – All entries in the Golosary
activateAllGlossaryBeastiary – All entries in the Bestiary
addmoney(*) – Add money
removemoney(*) – Reduce the amount of money

Equipment of the Witcher Schools

additem(‘Lynx Armor 4’) -Grandmaster Cat School Armor
additem(‘Lynx Gloves 5’) – Grandmaster Gloves of the Cat School
additem(‘Lynx Pants 5’) – Grandmaster Pants of the Cat School
additem(‘Lynx Boots 5’) – Grandmaster Boots of the Cat School

additem(‘Gryphon Armor 4’) – Griffin School Grandmaster Armor
additem(‘Gryphon Gloves 5’) – Griffin School Grandmaster Gloves
additem(‘Gryphon Pants 5’) – Griffin School Grandmaster Pants
additem(‘Gryphon Boots 5’) – Grandmaster Boots of the Griffin School

additem(‘Red Wolf Armor 1’) – Armor Mantikory
additem(‘Red Wolf Gloves 1’) – Manticore Gloves
additem(‘Red Wolf Pants 1’) – Mantikory pants
additem(‘Red Wolf Boots 1’) – Boots Mantikory

additem(‘EP1 Witcher Armor’) – Snake School Armor
additem(‘EP1 Witcher Gloves’) – Snake School Gloves
additem(‘EP1 Witcher Pants’) – Snake School Pants
additem(‘EP1 Witcher Boots’) – Snake School Boots

additem(‘Wolf Armor 4’) – Wolf School Grandmaster Armor
additem(‘Wolf Gloves 5’) – Wolf School Grandmaster Gloves
additem(‘Wolf Pants 5’) – Wolf School Grandmaster Pants
additem(‘Wolf Boots 5’) – Wolf School Grandmaster Boots

additem(‘Bear Armor 4’) – Grandmaster Bear School Armor
additem(‘Bear Gloves 5’) – Grandmaster Gloves of the Bear School
additem(‘Bear Pants 5’) – Grandmaster Pants of the Bear School
additem(‘Bear Boots 5’) – Grandmaster Boots of the Bear School

additem(‘DLC1 Temerian Armor’) – Temer armor
additem(‘DLC1 Temerian Gloves’) – Temerian gloves
additem(‘DLC1 Temerian Pants’) – Temerian pants
additem(‘DLC1 Temerian Boots’) – Temersk boots

additem(‘DLC5 Nilfgaardian Armor’) – Nilfgard armor
additem(‘DLC5 Nilfgaardian Gloves’) – Nilfgard Gloves
additem(‘DLC5 Nilfgaardian Pants’) – Nilfgarde Pants
additem(‘DLC5 Nilfgaardian Boots’) – Nilfgard Boots

additem(‘DLC14 Scary Armor’) – Skellig Armor
additem(‘DLC14 Different Gloves’) – Skellig Gloves
additem(‘DLC14 Skellig Pants’) – Skellig Pants
additem(‘DLC14 Scary Boots’) – Skellig Boots

additem(‘Thief Armor’) – New Moon armor
additem(‘Thief Gloves’) – New Moon Gloves
additem(‘Thief Pants’) – Darkmoon Pants
additem(‘Thief Boots’) – New Moon boots

additem(‘Crafted Ofir Armor’) – Ophir armor
additem(‘Crafted Ofir Gloves’) – Ophir Gloves
additem(‘Crafted Ofir Pants’) – Ophir Pants
additem(‘Crafted Ofir Boots’) – Ophir Boots

additem(‘Toussaint Armor 3’) – Toussaint armor
additem(‘Toussaint Gloves 3’) – Toussaint Gloves
additem(‘Toussaint Pants 3’) – Toussaint Pants
additem(‘Toussaint Boots 3’) – Toussaint Boots

additem(‘q704_vampire_armor’) – Armor from Hen Hydet
additem(‘q704_vampire_gloves’) – Hen Hydet Gloves
additem(‘q704_vampire_pants’) – Pants from Hen Hydet
additem(‘q704_vampire_boots’) – Boots from Hen Hydet

additem(‘q702_vampire_armor’) – Carapace from Tesham Mutna
additem(‘q702_vampire_gloves’) – Gloves from Tesham Mutn
additem(‘q702_vampire_pants’) – Trousers from Tesham Mutna
additem(‘q702_vampire_boots’) – Boots from Tesham Mutn

additem(‘Guard Lvl2 A Armor 3’) – Armor of the Bockler General of the Guard
additem(‘Guard Lvl2 A Gloves 3’) – Gloves of the Bockler General of the Guard
additem(‘Guard Lvl2 A Pants 3’) – Pants of the Bokler General of the Guard
additem(‘Guard Lvl2 A Boots 3’) – Boots of the Bockler General of the Guard

additem(‘Knight Geralt A Armor 3’) – Tournament Armor of the Toussaint Knight
additem(‘Knight Geralt A Gloves 3’) – Tournament Gloves of the Toussaint Knight
additem(‘Knight Geralt A Pants 3’) – Tournament Pants of the Toussaint Knight
additem(‘Knight Geralt A Boots 3’) – Tournament Boots of the Toussaint Knight

additem(‘Starting Armor’) – Armor from Kaer Morhen
additem(‘Starting Pants’) – Pants from Kaer Morhen
additem(‘Starting Boots’) – Boots from Kaer Morhen
additem(‘Starting Gloves’) – Kaer Morhen Gloves

Switching between characters (Ciri and Geralt)

replaceplayer(“Characteristic”) – Changes Geralt to Ciri
replaceplayer(“Geralt”) – Returns Geralt
spawn(“cirilla”) – Activates the appearance of Ciri, without her movement and participation in the game
spawn(“characteristic”) – Activating the appearance of Ciri with duplication of Geralt's actions
appearance(“__q205_bandaged_naked”) – Ciri appears in a towel
appearance(“__q205_naked”) – Undressing Ciri
appearance(feature_winter) – Dressing Ciri in a winter down jacket.
appearance(__q103_dirty) – Ciri's clothes get dirty
appearance(__q103_wounded) – Ciri's clothes are covered in blood
appearance(__q205_bandaged_naked) – Ciri with a bandage on her chest
appearance(__q205_bandaged) – Dressed to the waist of Ciri with a bandage on her chest
appearance(__q305_dudu) – Ciri meeting with Dudu
appearance(__q310_masked) – Ciri with a bandit mask
appearance(__q505_covered_01) – Ciri in a cloak with a hood
appearance(__q505_covered_02) – Ciri in a cloak without a hood
appearance(__q505_hooded) – Ciri in a cape on the shoulders with a hood
appearance(__q505_hooded_02) – Ciri in a cape on the shoulders without a hood

Obtaining weapons of Geralt and Ciri

additem(“sq701 Geralt of Rivia sword”) – Geralt's Sword of Rivia
additem(“Zireael Sword”) – Ciri's sword

Increased Weapon Damage

addabl(DamageBuff) – Strongly increases all stats
addabl(ForceCriticalHits) – Critical hit chance increased by 100%
addabl(GeraltMult) – Critical damage increased by 1000%
addabl(attack_explosion) – Damage and duration of signs increased by 200%
addabl(Mutagen17Effect) – Damage and duration of signs increased by 50%
addabl(attack_heavy_stagger) – Sword damage increased by 50%
addabl(attack_heavy_knockdown) – Sword damage increased by 50%
addabl(EnhancedWeaponEffect) – Sword damage increased by 20%
addabl(Mutagen10Effect) – Sword damage increased by 1%
addabl(Mutagen14Effect) – Sword damage increased by 1%
addabl(Mutagen25Effect) – Sword damage increased by 50%
addabl(sword_2) – Sword damage increased by 33%
addabl(sword_5) – Sword damage increased by 10%
addabl(sword_s4) – Sword damage increased by 5%
addabl(sword_s11) – Sword damage increased by 30%
addabl(sword_s21) – Sword damage increased by 5%
addabl(SkillLinkBonus_Red) – Sword damage increased by 10%
addabl(SkillLinkBonus_Yellow) – Sword damage increased by 10%
addabl(perk_2) – Sword damage increased by 25%
addabl(ThunderboltEffect_Level1) – Sword damage increased by 30%
addabl(ThunderboltEffect_Level2) – Sword damage increased by 30%
addabl(ThunderboltEffect_Level3) – Sword damage increased by 35%
addabl(ShrineAttackPowerPermanentBuff) – Sword damage increased by 20%
addabl(RageActive) – Sword damage increased by 30%
addabl(q101_wilddog) – Sword damage increased by 140%
addabl(alchemy_s10) – Silver sword damage increased by 30%
addabl(alchemy_s11) – Silver sword damage increased by 120%
addabl(sword_s8) – Critical damage is increased by 15%
addabl(sword_s17) – Critical damage is increased by 15%
addabl(alchemy_s7) – Critical damage is increased by 20%

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