Fallout New Vegas: Bild “Ivan the Fool”

Roleplaying the character of Russian folk tales. Good performance without implants.

 

Main section
In Russian folk tales, the character Ivan the Fool is often found – a strange man, not understood by others, which nevertheless always wins.

The idea of ​​a build was pushed to me by the desire to do without vile implants (crutches for suckers), but get acceptable performance.

The idea is intelligence 4, which is compensated by the ability “Educated”. You can take it to 4 level. Skill points will be awarded with it as with intelligence 8 – quite a decent amount. Less 4 intellect will not give the requirement of this ability itself. To compensate for a smaller initial number of skills, we take the ability “Trained”. This way we almost never lose skill points..

If an intelligence check is required in dialogs, then the mentats will give you 6, and with a lab coat all 7.

Charisma 1 matches well the role of Ivan the Fool. In addition, the usefulness of charisma in the game is generally small..

Luck 10 (without items, implants and abilities “Intense workout”) matches well the role of Ivan the Fool. She will help not only criticize, but also play in the casino.

As a result, we get a bunch of free skill points..

for example, critical build:

Strength 4
Perception 7
Endurance 6
Charisma 1
Intelligence 4
Agility 8
Luck 10

With the Four Eyes feature and wearing glasses and a hat, it turns out

Strength 4
Perception 9
Charisma 1
Intelligence 4
Agility 8
Luck 10

You can scatter skill points differently. for example, make a tank. The main main idea – Intelligence 4 with compensation, Charisma 1 and luck 10. You can even sacrifice a little luck., getting even more skill points.

As a result, we get a universal character without significant drawbacks..

From Eugene

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