AnimatedMetodCall Tutorial & Translation
ReturnToldle
(Taking back control) – Helps to return control to the player after some animation without the participation of the player or in cut scenes with a camera.
SetlsJumping
When moving a bot in animation, the bot will play the jump animation. The bot will jump and wait for the landing, reproducing the animation of a long jump. To bot “landed”, you need to put AnimatedMetodCall on UnSetIsJumping.
UnSetlsJumping
Makes the bot play the landing animation, if it was previously activated “SetIsJumping”.
SetlsFalling
Knocks over the bot, as if he had been kicked or thrown back with a spuccotron grenade.
UnSetlsFalling
Makes the bot stand up, if SetlsFalling was activated earlier or the bot was knocked over.
UnSetlsFalling
SetJetpackEnabled (Using a jetpack) – makes (enemy, an ally or a player, provided that they have a jetpack) use a jetpack.
SetJetpackDisabled
(Termination of using a jetpack) makes (enemy, an ally or a player, provided that they have a jetpack) stop using jetpack after SetJetpackEnabled
ActiveAI
Activates the artificial intelligence of the bot. The bot starts to do it, what does he usually do.
UnequipWeapon, TryQuipWeapon
UnequipWeapon – makes the bot hide its weapon and stay with its hands.
TryQuipWeapon – makes the bot take any weapon, but in that order: sword, onion, hammer, a spear. If the bot has a sword and a spear, then he will take a sword in his hands. Very useful thing, when you don't know, what weapon does the player have.
TryQuipWeapon – makes the bot take any weapon, but in that order: sword, onion, hammer, a spear. If the bot has a sword and a spear, then he will take a sword in his hands. Very useful thing, when you don't know, what weapon does the player have.
Explode
The joints between the parts of the robot's body explode and ignite slightly. Not a bad way to quickly destroy a bot.
EyeColorRed, EyeColorBlue
EyeColorRead – makes the bot's eyes glow red.
EyeColorBlue – makes the bot's eyes glow blue.
EyeColorBlue – makes the bot's eyes glow blue.
AddHandJet, RemoveHandJet
AddHandJet – fire effects begin to erupt from the bot's hands. Just beautiful. Bots, Unfortunately, you cannot kill in this way.
RemoveHandJet – removes fire effects, erupting from the hands of the bot.
RemoveHandJet – removes fire effects, erupting from the hands of the bot.
Related Posts:
- Clone Drone in the Danger Zone: What test to start with (A to B)
- Clone Drone in the Danger Zone: Complete guide to the sword
- All Clone Drone in the Danger Zone achievement
- Clone Drone in the Danger Zone: How to defeat the Emperor
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