Gamedec: Guide to all achievements

In this guide, I will show you how to get all the achievements (for several of them you will have to make backup saves or, if you wish, replay the game).


Achievements “Apple from apple tree”
1.Finish what you started
Play solitaire in Haggis's office.

It is necessary when visiting Haggis to go to the secretary's computer (next to the elevator) and finish playing solitaire.

2.Just a scratch.
Scratch the Haggis gold frame.

It is necessary to examine the painting before entering Haggis's office. The options for action will scratch the picture.

On Haggis's computer, in his office (not at the secretary) release Cyberphantom (skill required “Mirror”). Later, this cyber phantom will help you in the passage and will be required to get the achievement at the level “Fallen hero

Help Starlett get out of limbo.

You need to connect to the girl on the armchair in the Haggis office. Next, we perform the actions:
1.Activate firewall (blocking signal)
2.Bring back a sense of balance – raise your hand to Strlett.
3.Bring back the sense of smell – blow on starlett's face.
4.Bring back the sense of touch.
5.Take off the helmet from Starlett.

Help Ramon get the other player out of “World of Vice”

If you go to the eastern part of the level in the game, you can meet Ramon and his interlocutor. A unicorn will appear and log them out. Then Ramon will leave the metro and return to the place of your first meeting with him.. Talk to him about the investigation and he will agree to help you in exchange for a favor.. You will need to bring him a player with a nickname “Passinator”. He stands in the western part of the level next to the Killer and Trepanator. Invite him to look at the unicorn and take him to Ramon.

5.I will never forget you
Complete all Troll King quests..

First you need to summon the Troll King, for this in deduction we choose,what fredo (Tugay Bay) went to the Trolls, not to the clan. Then there are several ways to summon trolls..

1. Get the Ace of Spades card from the Unicorn and activate it in the machine in the north of the level. (Stands on the road next to Panisanthor, Killer and Trepanator).
2. Get the adjuster from Nena Sytnaya. (I will need to help her with the adjustment of the Unicorn., for this, at the first meeting, we choose the options, that you are investigating and after that she will offer you information in exchange for a service).
3.Perhaps there are more ways, but I haven't tested them.
After that, you will need to complete all the tasks of Herman Tik (Troll King , sits next to Nena Sytnaya). For completing all tasks, he will give you a key to the theater.

6.Everything, sure, Jester! I stand above you!
Surprise the Jester at the theater.

Need to inquire about the back door to the theater. Herman Thick can tell about him, Ramon or Umbra. Depending on the selected deduction. Further, after entering the theater, you need to go down the rope on the Jester's head. (The Jester freezes during the activation of the descent animation, accordingly, it is necessary to activate the animation when the Jester is under one of the ropes).

Help Fredo in the "World of Vice".

After solving the puzzle in the theater, the Jester will take you to the roof and there will be two options.
1.Leave Fredo with the Jester in the game.
2.Take Fredo with you from the game.
Take Fredo and get the achievement.

Achievements “Harvest”
1. Do you like to read?
Find all the clues on the message boards.

It is enough to run through all notice boards starting from the platform. Each board will have a hint on which of the boards the next hint is. Read all boards until you get the achievement.

2. Attentive listener
Hear all three Rusty Ed stories.

Rusty Ed sits on a barrel and is one of the NPCs you can chat with. You will still meet him anyway at Lea Anna's request.. You won't be able to listen to all three stories at once. (at least I didn't succeed) and first you will need to listen 1 history, after which Ed will fall asleep. If you wake him up you can hear 2 history. 3 you can learn the story after meeting with the Sheriff and Lea-Anna.

3.Raised the dough, things have changed!
Accumulate 5.000 coins in “Harvest”.

There are several ways:
1.If you helped Bob Zappa on the first level in “World of Vice” you can contact him after meeting with the Sheriff. He can give you 13-14k coins.
2.Can knock money out of Lea Anna.
Perhaps there are more ways, but I haven't tested them.

4.Pumpkins everywhere
Upgrade your farm to level 5 in “Harvest”.

You need to pump your farm. To do this, do not come to your farm where the NPC will give you tasks. After completing them, the NPC will offer you to pump the farm for gold, Total 5 levels. Upgrade money can be obtained from Bob Zappa. You can get this achievement all the way to the end of the level in “Harvest”. That is, you can always return to the farm until the end of the level..
Perhaps it means pumping the 5th level in the game, and not pumping the farm itself.

5.Arms baron
Find a weapon in “Harvest”.

It is necessary to accumulate 5.000 coins and buy weapons from Fruit Betty(?). Money can be obtained from Bob Zappa or knocked out from Lea Anna. Also, weapons can be obtained for helping one of the “orange” in the beds. (if you choose a weapon as a reward)

6. Gamedeck from the other world.
Find two ways to get to the cemetery.

The first way – well.
Second way – saloon roof board.

7.Honest work
Upgrade your farm to the maximum in “Harvest”

The maximum is considered when the NPC says, that there is nothing more to improve. (The maximum is the construction of a corral for a cow., after that the NPC says, that there is nothing more to buy and the options for dialogue with pumping the farm disappear).

8.Like a bird in the sky
Help the Bandito escape from “Harvest”

Not really sure, what can only be done this way.
1. Making a reserve save before deduction, where you will decide who is to blame Bandito, Sheriff or Lea-Anna.
2. Choose the culprit Bandito.
3. We are not negotiating with the Sheriff, agree to help catch Bandito.
4. Before that, you need to meet with the Bandito in the guild house (to item 1) and give her a train ticket.
Where to get a ticket – watch Guy in the beds (this is an option in the dialogue, and not just watch) until he gets a ticket, then we ask to give the ticket to you. Or you can buy a ticket for 20.000 at Fruit Betty.
5.We lead the Bandito to the platform, where we do not allow the duel of the Sheriff and the Bandito to take place. The bandito will log out of the game, and you will get an achievement.
(Perhaps there is another option, write in the comments).

9.Exactly at noon.
Defeat the Sheriff in a duel. I never got it, also did not find any guides for this achievement anywhere 🙁

Achievements “Fallen Hero”
1. Is it too much?
It is enough to study all the theories about Ken's death.. You need to talk to all the characters on the level and find out, what do they think of the drone version and do they have their own hypotheses.

2.Garbage man
Search all urns in “A fallen hero”
We search all the trash cans on the street near the bar. Active urns are marked as objects with which you can interact.

Create a virtual ghost of Ken based on his psychosan.
You can do it yourself or you can do it by signing the papers of Ken's lawyer (maybe the translation is not correct). You can do it anyway at the end of the level., when you get home. Even after entering the bar.

4.Chance meeting
Stumble upon a cyber phantom on the street.
For this achievement, you need to pump the skill at the beginning of the game. “Mirror” (at the first level, in Haggis's office) and hack Haggis's computer. Further in one of the dialogue options with the mark “Mirror” it will be possible to release a phantom from the computer. Throughout most of the game, the phantom will help you in various situations. (for example, it will help to break into an ATM in “Harvest”). You can also meet a phantom on the streets next to the bar. Landmark – the northern part of the level where the hole is in the fence.

5.Great choice.
Order a whiskey at Yeta Bar.
We approach the bar from the southern part and choose whiskey from the menu.

6. Strong argument
Earn the respect of your bar counterparts.
Fill in the red scale, performing actions, who help the Partak.
1. We put Ken on the posters
2. Kicking out Cam Terrible from the bar.
3. In the scuffle, we side with the Partaks.
4. With skill “Yard dog” we can talk to the gambler “Serpent” and gain the respect of the Partak.

7.Everybody loves trolls.
Earn the respect of the bar trolls.
You need to fill in the yellow scale, performing actions, who help the Trolls.
1. We draw inscriptions on posters
2. Helping Cam Terrible to break the shrink.
3. In a scuffle, we side with the Trolls.

8.Rejoice, while you can
Use a shrinkwrap.
After Yeta's request to expel Cam Terrible from the bar, you can talk to her and find out about, that the Brainstorm (car in the corner next to cam) hurting her drug trade. We go to the Brain Law and choose the option “Take advantage of”.

Achievements “Knight's law”
1.Cat mint
Walk through the gate as a cat.

It takes the Hacker skill to hack the cat , after which it will be possible to enter the territory of the Hon Clan without completing side quests. (I advise you to do them anyway., to get Potto-Homuin and some skill points.

2.What if it comes in handy?
Collect 3 sweat-homuin in “Knight's law”

Quite easy to accomplish. It is enough to complete side quests from the notice board in the Clan (next to Umbra). Or you can make them in the Forge. And also get for helping the Clan Masters. (Umbra, Bur, Eternal Doll, The goldsmith)

3.This is the way.
Execute 5 assignments for the masters of the clan in “Knight's law”

We just do the tasks of the masters – to eavesdrop on Umbra's students, distribute the loot from the Gold Holder, Recover the golem from the Chrysalis, Have Bura help with students. You don't have to do everything. (This is how I got achievements by completing Umbra's quests., Gold Holder and Dolls, without the Storm).

4.To be remembered
Collect 3 memories of Ken.

For this achievement, you need to accumulate 3 warnings from the Clan after which Umbra will imprison you in his chambers. Then follow the question marks (these will be Ken's memories). Collect 3 and get achievements.
Collect resources at the level and you will receive Ken's memories as you collect.

5. iron Man
Collect 10 units of iron.

Just collect 10 units of iron on the territory of the Clan.

6.Real blacksmith.
Create 5 items in the Forge in “Knight's Law”

I created a tile for the Golem (made from 1 steel in Cutz) and 4 rookie sign (each is made from 1 iron in incisor). In total, it takes 10 the strikes of the bell.

7.I love to sniff.
Infiltrate Umbra's House.

There are several options:
1.Infiltrate Umbra's house with the students. (After eavesdropping on Umbra's assignment, you can talk to the students and offer them your help.. Then you can tell Umbre about everything, but don't speak. that they are going to penetrate her.
2.Make yourself a copy of the key to Umbra's house (Made in the Forge).
Possibly can be infiltrated with skills “Hacker” or “Cheater”. Have not tried.

8.A century of will not be seen
Get out to freedom.

After the conclusions by Umbroy, advance to the Tree of Knowledge. After reaching the Derva of Knowledge, you will get out of Umbra's trap and get the achievement.

Axis of the World Achievements
1. The sysadmin is listening.
Open all decoder modes.

Just go through the level in the Axis of the World, not helping Jester. (I do not know if it is possible to open the blue color, helping Jester, haven't tried).
Yellow aspect – “Green – Green – Green”
Red aspect – “Green – Yellow – Green”
Blue aspect – “Yellow – Red – Yellow”

Visit 15 different locations in the Axis of the World.

Roughly speaking, try 15 different color combinations, which lead to different locations.

3. Pandemic
Find a panda diorama in “Axes of the World”

Met a panda twice in two playthroughs just by completing a level in the Axis of the World. On 9 or 10 moving from room to room.

4.This is the Break?
Find the gap leading to “Harvest”

Combination “Yellow – Green – Yellow”

Find Morty's robot “Axes of the World”

Combination “Yellow – Green – Red”

6.The blue girl whispered
Find Nega in “Axes of the World”

Combination “Blue – Green – Blue”
Activation on a computer.

7.Music plays on the boat
Visit “Paradise Beach”

You can visit it on the first level if you choose in Deduction, that Fredo went to “Paradise Beach” or visit him anyway in this level of the story.

8.Repetition – mother of learning
Loop the three characters in “Paradise beach”

Not sure 100%, but after 3 passes it seems to me that you get this achievement always because 314 takes control over you and you have to conclude the Naabu, Haggis and Lea-Anna in a noose against their will.

9.God loves trinity
Assemble a team of at least 3 human.

At the last level in “Merry Hunters” you need to assemble a team of 3 characters. Among them I have always had: “Murderer”, Round (Nena Nourishing), Bob Zappa, Haggis, Eagle, Umbra, Ken Zhou. Apparently this is influenced by your choices during the game..

10. Reunion
Help Rhonda find her son.

After hitting the level “Cheerful hunter” Rhonda will ask you to save her son.
You will advance further in the level and meet Umbra, Eagle(a son) and the scene of the execution of Bob Zappa.
Not quite clear, what sequence of actions is needed here. In the first playthrough , when everyone survived, I did not throw Eagle off the bridge and I had a good relationship with Umbra (no one died in the execution scene). On the second playthrough, I chose the skill “Educator” and calmed the Eagle, Bob Zappa died at the hands of Umbra.. If you have options for obtaining this achievement so that none of the heroes die, then write in the comments.

11.Red pill
Destroy the simulation.

For this it is necessary at the level “Paradise Beach” choose the option to overclock the loop in a conversation with the jester to kill the Naabu, Haggis and Lea-Anna. Then choose a jester, which will suggest destroying the simulation as the ending of the game.

12.Blue pill
Side with the owners of the simulation.

Agree to help the Jesters at the end of the game and choose an option, which DOES NOT DESTROY THE SIMULATION and DOES NOT TAKE YOU OUT OF THE SIMULATION.

Get out of the simulation.

Similarly with item 11 , it is necessary to kill Naaba and select the Jester,which prompts you to leave the simulation.

General achievements (obtained during the game as a whole)
1. Gamer Pro
Collect 20 aspects.

Just go through the game, in 99% if not in 100% cases you will type 20 aspects in total.

Collect 50 deductive notes.

As you progress through the game, you can collect hints for deduction, communicating with characters or exploring the world around them. If you carefully examine everything to the level “Axis of the World” you will already have this achievement. (I got it somewhere in the area).

Apply deduction at least 15 time.

Likewise with the achievements above, it turns out just as the game progresses.

4.Slow down, I am writing down!
Collect 50 code notes.

Likewise with the achievements above, it turns out just as the game progresses.

5.The cook asks the cook
Reach the maximum profession level.

Upgrade one of the skill trees to the end.

6.Clever and clever
Reach the maximum profession level on at least two branches in one playthrough.

Pump 2 skill lines to the end.

7.Jokes aside
Make Ken an Unambiguous Offer.

After level “Harvest” you and Ken will meet at your home. Invite Ken to spend the night with you in bed..


  1. RE: 9.Exactly at noon.
    Defeat the Sheriff in a duel. I never got it, also did not find any guides for this achievement anywhere 🙁

    There is a clue in the Codex which states reaction is faster than action. I infer you need to wait for the Sheriff to make the first move.

  2. I beat the sheriff using the following options:
    -Restrain Movement
    -(Sensory Surgeon) – Scan for weakness
    -Move Hand To holster – (The sheriff shifts his weight)
    -(Cheater) – Examine the Sheriff’s movements
    -Wait for the Sheriff to move

    He fires first, you take him down and win to become sheriff in his place

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