Classes are part of the Despot gameplay, and players can arm their insignificant people with all kinds of weapons and other useful items. This or that class has class bonuses. Each class has its own and is activated, or if there is 2\3\4\5, or 3\4\5 representatives of this class with different subjects!!! Just one class 5 items ie. 5 units of the same class give the maximum effect. Each has its own rarity and you can get a rarer one by improving the store.
Armor 50%\100%\160%
Speed: -50
Price: 20 mana
Duration: 4\5\6
CD: 16 sec.
Tower shield
Buffet
Refrigerator zarya
Armor cocoa
Great coffin
Chance: 20%\30%\40%\50%
Simple sword
Escalibur
Chainsaw
Lightsaber
Three-handed sword
Nano spear
Racket with a ball
Pitchfork
Whistle
Stilts
Price:20 mana
Duration: 5 sec
CD: 10 sec
Rocky Gloves
Claws
Cycling Trainers
Stove
Yellow suit
Price:30 mana
CD: 2 sec
First aid kit
Resuscitation kit
Plague Mask
Defibrillator
Nimbus
Price:10 mana
CD: 13 sec
Heavy ball
Stale brace
Hidden Leaf Shurikens (Yes, yes, no :NS: but so it is written in the game)
Tuna
Just a bomb
Pishchal
Crossbow
Pistol
Plasmomet
Punisher
Price:25 mana
CD: 4 sec
Mantle of darkness
Spirit mask
Skull with candles
Cursed contract
Mantle of darkness
Price:20 mana
CD:11 sec
Magic ring
Rabbit hat
Elder Magic Ring
Shaman's club
Rocky Gloves
Price: 25 mana
CD:20 sec
Trolley with secrets
Toxin cart
Gravity gun
Turret
Doctor Octopus's Claws
Leave a Reply