Despot’s Game Dystopian Army Builder: class guide

Classes are part of the Despot gameplay, and players can arm their insignificant people with all kinds of weapons and other useful items. This or that class has class bonuses. Each class has its own and is activated, or if there is 2\3\4\5, or 3\4\5 representatives of this class with different subjects!!! Just one class 5 items ie. 5 units of the same class give the maximum effect. Each has its own rarity and you can get a rarer one by improving the store.

 

Tanks
Three nearby tanks force nearby enemies to attack them.
Armor 50%\100%\160%
Speed: -50
Price: 20 mana
Duration: 4\5\6
CD: 16 sec.
Tower shield

Stat
Value
Damage
+10: +3%*skills.
Health
+170 +3%*skills.
Armor
+15

Buffet

Stat
Value
Damage
+25: +4%*skills.
Health
+390 +5%*skills.
Armor
+25

Refrigerator zarya

Stat
Value
Damage
+48: +3%*skills.
Health
+610 +10%*skills.
Armor
+35

Armor cocoa

Stat
Value
Damage
+81: +3%*skills.
Health
+940 +6%*skills.
Armor
+45

Great coffin

Stat
Value
Damage
+132: +4%*skills.
Health
+1280 +7%*skills.
Armor
+55
Swordsmen
Attacks are inflicted in 1.4\1.8\2.2\2.4 times more damage
Chance: 20%\30%\40%\50%
Simple sword

Stat
Value
Damage
+25: +10%*skills.
Health
+150 +5%*skills.
Armor
+5
Running speed
+20

Escalibur

Stat
Value
Damage
+70: +6%*skills.
Health
+350 +6%*skills.
Armor
+10
Running speed
+20

Chainsaw

Stat
Value
Damage
+100: +3%*skills.
Health
+550 +7%*skills.
Armor
+15
Running speed
+20

Lightsaber

Stat
Value
Damage
+180: +6%*skills.
Health
+850 +8%*skills.
Armor
+20
Running speed
+20

Three-handed sword

Stat
Value
Damage
+280: +3%*skills.
Health
+1150 +9%*skills.
Armor
+25
Running speed
+20
Dodgers
Once in 15\11\8\4 seconds the dodger dodges the attack by jumping back.
Nano spear

Stat
Value
Damage
+110: +5%*skills.
Attack speed
+40%
Health
+110 +9%*skills.
Armor
+12
Attack range
+1,5
Running speed
+20

Racket with a ball

Stat
Value
Damage
+140: +8%*skills.
Attack speed
+40%
Health
+220 +9%*skills.
Armor
+14
Attack range
+1,5
Running speed
+20

Pitchfork

Stat
Value
Damage
+180: +5%*skills.
Attack speed
+40%
Health
+330 +4%*skills.
Armor
+16
Attack range
+1,5
Running speed
+20

Whistle

Stat
Value
Damage
+250: +8%*skills.
Attack speed
+40%
Health
+640 +9%*skills.
Armor
+18
Attack range
+1,5
Running speed
+20

Stilts

Stat
Value
Damage
+290: +5%*skills.
Attack speed
+40%
Health
+990 +4%*skills.
Armor
+20
Attack range
+1,5
Running speed
+20
Fighters
3 fighters associate themselves with 3\9\12 allies distributing 30%\50%\80% damage taken between them.
Price:20 mana
Duration: 5 sec
CD: 10 sec
Rocky Gloves

Stat
Value
Damage
+20: +2%*skills.
Attack speed
+100%
Health
+70 +4%*skills.
Armor
+10
Running speed
+30

Claws

Stat
Value
Damage
+40: +7%*skills.
Attack speed
+100%
Health
+250 +9%*skills.
Armor
+15
Running speed
+30

Cycling Trainers

Stat
Value
Damage
+80: +2%*skills.
Attack speed
+60%
Health
+550 +9%*skills.
Armor
+20
Running speed
+30

Stove

Stat
Value
Damage
+180: +2%*skills.
Attack speed
+20%
Health
+850 +9%*skills.
Armor
+30
Running speed
+30

Yellow suit

Stat
Value
Damage
+380: +9%*skills.
Attack speed
-20%
Health
+1100 +3%*skills.
Armor
+30
Running speed
+30
Medics
Restore 15\25\40\60\80 HP to the nearest wounded ally.
Price:30 mana
CD: 2 sec
First aid kit

Stat
Value
Damage
+10: +6%*skills.
Health
+10 +10%*skills.
Armor
+7
Mana
+150
Range
1
Running speed
+20

Resuscitation kit

Stat
Value
Damage
+10: +3%*skills.
Health
+70 +10%*skills.
Armor
+7
Mana
+150
Range
1
Running speed
+20

Plague Mask

Stat
Value
Damage
+10: +10%*skills.
Health
+130 +10%*skills.
Armor
+7
Mana
+150
Range
1
Running speed
+20

Defibrillator

Stat
Value
Damage
+10: +24%*skills.
Health
+190 +10%*skills.
Armor
+7
Mana
+150
Range
1
Running speed
+20

Nimbus

Stat
Value
Damage
+10: +6%*skills.
Health
+250 +10%*skills.
Armor
+7
Mana
+150
Range
1
Running speed
+20
Throwers
Apply 30\100\170\250 area damage
Price:10 mana
CD: 13 sec
Heavy ball

Stat
Value
Damage
+60 +8%*skills.
Health
+110 +7%*skills.
Range
4
Running speed
+20

Stale brace

Stat
Value
Damage
+140 +10%*skills.
Health
+160 +7%*skills.
Range
4
Running speed
+20

Hidden Leaf Shurikens (Yes, yes, no :NS: but so it is written in the game)

Stat
Value
Damage
+140 +2%*skills.
Attack speed
+40%
Health
+210 +10%*skills.
Range
4
Running speed
+20

Tuna

Stat
Value
Damage
+230 +5%*skills.
Health
+280 +7%*skills.
Range
4
Running speed
+20

Just a bomb

Stat
Value
Damage
+390 +7%*skills.
Attack speed
-20%
Health
+360 +7%*skills.
Range
4
Running speed
+20

 

Arrows
Increase attack speed by 15%\30%\50%\70% all allies
Pishchal

Stat
Value
Damage
+25: +4%*skills.
Range
10
Running speed
+20

Crossbow

Stat
Value
Damage
+55: +7%*skills.
Health
+50 +10%*skills.
Range
10
Running speed
+20

Pistol

Stat
Value
Damage
+85: +4%*skills.
Health
+100 +4%*skills.
Range
10
Running speed
+20

Plasmomet

Stat
Value
Damage
+127: +7%*skills.
Health
+180 +7%*skills.
Range
10
Running speed
+20

Punisher

Stat
Value
Damage
+165 +7%*skills.
Health
+260 +9%*skills.
Range
10
Running speed
+20

 

Occultists
Every 3 the occultist is called a tentacle 1\2\3 level
Price:25 mana
CD: 4 sec
Mantle of darkness

Stat
Value
Damage
+40: +8%*skills.
Attack speed
+20%
Health
+100 +5%*skills.
Armor
+13
Range
5
Running speed
+20

Spirit mask

Stat
Value
Damage
+80: +8%*skills.
Attack speed
+20%
Health
+200 +6%*skills.
Armor
+13
Range
5
Running speed
+20

Skull with candles

Stat
Value
Damage
+120 +3%*skills.
Attack speed
+20%
Health
+300 +7%*skills.
Armor
+13
Range
5
Running speed
+20

Cursed contract

Stat
Value
Damage
+160: +2%*skills.
Attack speed
+20%
Health
+500 +8%*skills.
Armor
+13
Range
5
Running speed
+20

Mantle of darkness

Stat
Value
Damage
+200: +1%*skills.
Attack speed
+20%
Health
+700 +9%*skills.
Armor
+13
Range
5
Running speed
+20
Magicians
Every 3 magician summon lightning that inflicts 300\660\1050 damage to the enemy
Price:20 mana
CD:11 sec
Magic ring

Stat
Value
Damage
+80: +2%*skills.
Health
+10 +7%*skills.
Armor
+6
Attack range
12
Running speed
+20

Rabbit hat

Stat
Value
Damage
+130: +2%*skills.
Health
+50 +10%*skills.
Armor
+9
Attack range
12
Running speed
+20

Elder Magic Ring

Stat
Value
Damage
+180: +2%*skills.
Health
+90 +4%*skills.
Armor
+12
Attack range
12
Running speed
+20

Shaman's club

Stat
Value
Damage
+114: +2%*skills.
Health
+930 +6%*skills.
Armor
+15
Running speed
-30

Rocky Gloves

Stat
Value
Damage
+280: +2%*skills.
Health
+160 +8%*skills.
Armor
+16
Attack range
12
Running speed
+20
Scientists
Every three scientists build an emitter 1\2\3 level
Price: 25 mana
CD:20 sec
Trolley with secrets

Stat
Value
Damage
+30: +2%*skills.
Health
+150 +6%*skills.
Armor
+10
Attack range
6
Running speed
-10

Toxin cart

Stat
Value
Damage
+43: +5%*skills.
Health
+200 +6%*skills.
Armor
+11
Attack range
6
Running speed
-10

Gravity gun

Stat
Value
Damage
+74: +2%*skills.
Health
+300 +10%*skills.
Armor
+12
Attack range
6
Running speed
-10

Turret

Stat
Value
Damage
+100: +4%*skills.
Health
+300 +10%*skills.
Armor
+13
Attack range
6
Running speed
-10

Doctor Octopus's Claws

Stat
Value
Damage
+170: +5%*skills.
Health
+1000 +6%*skills.
Armor
+14
Attack range
1
Running speed
-10
Completion
Albeit due to inaccuracies and lack of descriptions of some articles (as well as a complete lack of information on the network). This manual is incomplete and not accurate. If you have any corrections, write in the comments and rate the guide.

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