Paint the Town Red: Meaning of all modifiers

Here I will briefly explain what each modifier is responsible for., so you don't waste your time. I will write the names of the modifiers as well, how are they written in the game (that is, with translation errors).

 

Modifiers
Descending – View from above. The game will look like Hotline Miami. Pairs well with Weak Enemies and Weak Player modifiers.
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SUPERHOT – The modifier completely changes the style of the game. The game will look like SUPERHOT (hence the name of the modifier). Time only goes by when you move. Enemies are marked in red, and the player – black. While you're in slow motion, when you rotate the mouse, it will be carried away a little.
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Random Friends – Random NPCs at the level will become your allies. Allies will have bright green emojis.
Note: Accidentally hitting an ally (hitting, without killing) over all allies, the smiley will change from cheerful green, on yellow surprised. If you hit the ally again, then all your allies will be hostile to you.
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Hang up – The lights will be turned off at the level, and the only way to see something is a flashlight, which you have from the very beginning of the level. The flashlight does not shine far, and the viewing radius is so-so, therefore, you can easily not see the enemy walking on your soul.
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No Slowdown – Pressing the R button (choice of abilities) there will be no time dilation, as well as during Berserk and Heavenly Punishment.
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The living Dead – All enemies will be replaced with zombies from the Core mode (stronger enemies can be replaced with skeletons, or tentacled zombies). When you start a level with this modifier, all zombies immediately run towards you.
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Slow Running – When you press Shift, instead of running you will have a slow motion mode.
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Zero Gravity – Well, everything here is clear by the name.. You can jump up to the ceiling. Thrown weapons will fly in the air. You can also kick the enemy, and it will fly up. This modifier works well with “Shock wave”.
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Weak Enemies – Enemies have low health. Can be killed with one hit.
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Weak Player – You get killed in one hit (just like Hotline Miami).
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Soft Voxels – Enemies take more bodily harm (only visually, does not affect the health of enemies ; enemies take damage as usual).
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Arrows Hands – You kill enemies with one hit (as in the mode “Berserka”). Also, enemies are beautifully scattered to pieces.
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Spray – More blood gushes from enemies. That's all this modifier does.. With full completion of the level, at the level itself, many times more blood will remain, than in a normal playthrough without a modifier.
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Stamping only – Of all weapons, there are only your fists. You can't kick with your feet either..
Note: You will not be able to take any weapon or item. Don't even try.
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Everybody Hates Me – When you start a fight, then everyone will run to you to “to embrace” you. Okay, they clearly want not to hug you… RUN WITH ALL YOUR FEET!!!
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Weapon Show – One of the most interesting modifiers. There will be a mat with a firearm on the level. All weapons have infinite ammo. Have fun!
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No Weapon – All pickup items disappear from the level.
Note: The weapon that, according to the idea, is in the hands of the NPC, can still be picked up, but it is unlikely that it will help you much…
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Machete time – Another fun modifier. I think it needs no introduction, but I'll tell you anyway. Once you start the level, all NPCs will have a machete in their hands (besides you of course).
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Unlimited Strength – You always have a full scale of abilities. When using the ability, the charge of the scale is not deducted.
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Strong Blows – Here too it is clear. You hit enemies harder than usual. Also affects the kick..
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Electric Touch – As soon as you touch the enemy, he is electrocuted. Enemy falls from electric shock (unless it's the boss).
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Yet 5 modifiers from the Subsoil mode I will write soon. This guide is still to be completed.. Sorry for the inconvenience!

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