
Getting all the achievements in Stray
Author
The guide will be updated as the game progresses., management changes are very delayed due to the automatic review system!
Failed jump

Fall inside the city.
Not alone

Meet the B-12.
Tongue swallowed?

Ask B-12 to translate, what does the robot say.
Cat-a-remote

bounce 500 time.
Go ahead

You meow 100 time.
Curiosity killed the cat

Put on a paper bag.
This package can be immediately found next to the Moruk robot (musician) he lies behind an advertising sign on the ground.
cat path

Get to Midtown.
Al-kot-ras

at any time a contract may appear for him.
Eureka!

Complete the game and open the city.
Quot-astrophe

Try playing mahjong with robots.
cat without life

You die 9 time.
Carapki

Scratch the vinyl in the club.
Cat's best friend

Rub on 5 robots.
Kot-dank

Throw the ball into the basket.
meow lodia

Bring Morusk all the notes.
You can't catch a cat

Complete the first Zurk chase without getting caught.
Tele cat

Browse all TV channels.
At the level of the Apartment, you need to climb to the roofs of the houses and find the TV and click the channels, all you have to do is click 8 once and the achievement will be counted.
The near future

Complete the game in less than 2 o'clock.
I remember!

Collect all memories B-12.
All memories are scattered in certain parts on the levels.
Apartment Level
1-e Memory is at the level of the Apartment, It's story-driven and you can't miss it.


1-e Additional memory, located at the Rooftop Apartment level next to the main elevator


2-e Additional memory, located at the apartment level, rather, it is sold at a merchant for 3 energy banks that can be obtained from vending machines in the city.


3-e Additional memory, located at the level of the Apartment on the second floor in the bar. It's a bowl of food for robots., it is highlighted and emits voxels around itself.


4-e Additional memory, located on the level of the Apartment in the house of the Outsider Momo right next to the bed


5-e Additional memory, located at the apartment level, located in the alleys of the city, going in the opposite direction from the main elevator, turn right and go along the street


6-e Additional memory, located at the apartment level, this graffiti is located in the alley next to where the musician sits


7-e Additional memory, located at the level of the Apartment in the house of the programmer Elliot on the second floor. This is a bright tree that is behind Elliot..



1-e Additional memory, located at the Rooftop Apartment level next to the main elevator


2-e Additional memory, located at the apartment level, rather, it is sold at a merchant for 3 energy banks that can be obtained from vending machines in the city.


3-e Additional memory, located at the level of the Apartment on the second floor in the bar. It's a bowl of food for robots., it is highlighted and emits voxels around itself.


4-e Additional memory, located on the level of the Apartment in the house of the Outsider Momo right next to the bed


5-e Additional memory, located at the apartment level, located in the alleys of the city, going in the opposite direction from the main elevator, turn right and go along the street


6-e Additional memory, located at the apartment level, this graffiti is located in the alley next to where the musician sits


7-e Additional memory, located at the level of the Apartment in the house of the programmer Elliot on the second floor. This is a bright tree that is behind Elliot..


Roof Level
2-e Plot memory, will open after you install the Momo transmitter on the roof


8-e optional memory, this memory is not to be missed.


9-e optional memory, this memory is also on the way.



8-e optional memory, this memory is not to be missed.


9-e optional memory, this memory is also on the way.


Dead end
10-e Additional memory, Found next to a wall in a closed slum area


11-e Additional memory, behind a hole in the fence


12-e Additional memory, located on the first floor in the house at the Doc



11-e Additional memory, behind a hole in the fence


12-e Additional memory, located on the first floor in the house at the Doc


Pacifist

Go through the sewers, without killing a single Zurka.
The trick

Make your way through Midtown and avoid the Guardians.
Territory

Scratch in every chapter.
Badges

Collect all badges.
productive day

Sleep more than an hour.
Hints
Save code – 1283 (You can recognize him in the bar I will throw off the picture from the wall, the note itself on the safe indicates only the place)
Sewerage
Leave a Reply