Walkthrough guide: “Dead Seater”

This guide was created to help players with the passage of this game.. I am not the author of the game. If you see any mistakes or inaccuracies please let me know in the comments.

 

Way home.

We watch a small cut-scene and follow the path until you come across a ladder, we go down and move on. After that, they will appear 2 paths, let's go right (because they won't let us pass). Here we come to the house.


Door barricaded with boards, to enter, we need a crowbar. Go to the back of the house and take the crowbar from the fence.

Then go back to the front door and use it on it. Now we can enter.

inside part 1.

Here we go inside, first go up the stairs and go down the corridor to the right. Turn left into the side room, and there will be a map on the table. (it will help, if you get lost,here is the whole map)
Now let's go down. First door to the left of the entrance: this is the save room(Press “Tab” and “Save game”)

Walk down the corridor from the front door to the closet and take the key from the box.

Then turn right from the closet and enter the right door, where should the key to the basement be.
Leaving the bedroom, enter the left door and go down to the basement. Then go through the darkness and unlock the door to the basement. Go to the corridor and turn left, then open the nearest door on the right and enter the door inside that room, where should the laundry key be.

Exit the basement and turn right, then go down the corridor and turn left. Use the key to the laundry room door and take the key to the storage room in the basement.

Return to the basement and go down the corridor between that place, where did you get the laundry key, and a big room. Use the key to the storage room on the door and take the key to the spare room.

Exit the basement and go upstairs. Turn left and unlock the door. Go to the far end of the room and take the sledgehammer.


Then, climbing the stairs, turn right and use the upstairs bedroom key. Interact with the bookshelf, to move her, then use the sledgehammer to fix the crack in the wall and take the storage room key.

Return to the basement and enter the room, where did you get the laundry key. Open the door with the closet key, which should contain the first key to the locked box.

Attention!
After that, how do you get the key to the locked box, turn off the light(do not turn on the light so that the monster does not appear).

inside part 2.

Get out of the house. There will be a box on the front porch, open it. There must be a sewer key inside.

Enter the basement, turn right and use the sewer key on the door.

Cross to the other side of the sewer and take the second spare key to the room at the end of the sewer.

Before you can get into the second free room, a corpse will come out of this door and the chase will begin. Everything, what do you need to do, wait, until the chase is over.

thirteenth audio recording, turn left and enter the room, where was the sledgehammer. Use the spare key to the locked door in this room and take the factory key.

Now you have to turn on the light.
Surprise! scared? Okay let's move on.
Go down to the basement and turn left, go to the end of the corridor and use the factory room key on the door.

From there, you need to climb the stairs to the room and exit to the podium, turn left, straight, left again and right again. At the end you should find the library key.

Exit the basement and enter the living room to the left of the front door. Then use the library key, to open the door.

Then go through both doors after, How do you enter the library, and get ready to run away from the corpse for the second time, who will enter this door.

After the chase, go through the door, which is next to the door, from which the corpse came out, and take the backstage key.

Go to the basement and turn right, down the drain. Then go to the other side of the sewers and use the key to the backstage door.

Walk down the corridor and turn right at the red panel, to take the key to the attic.

After that, how do you get out of the basement, take the long detour to the storage room and don't turn on the lights, because now there will be computers everywhere. thirteenth audio recording, where is the broken computer located, and use the attic key on the door.

Climb the stairs to the door and go to the window in the room (be sure to take a helmet, because it will help you see in the dark, without turning on the light). Exit the window and take the control room key.

Go to the basement, turn left and go to the end of the corridor. Enter the door and use the glowing red room key. (going around the house, look down with the light, so as not to accidentally activate monsters.)

After that, how did you open the door and move the drawer with the switch into the room. Climb the stairs and turn left, straight, left and left again. There you should find the second key to the safe..

After that, how do you get out of the basement, the corpse will start to haunt you.

Leave the house and go to the back of the house. Near that place, where did you get the crowbar at the beginning, there will be a box, on which you will need to use the key. Inside there will be another key to a locked box..

Beware the monsters:)

Climb up and go to the secret room, which was behind the bookshelf. There should be a box in the corner of the room, which you can use the key.

Final.

Before you can enter the basement, you will have the last chase with the dummy, who will come out of this door.

Go to the basement and turn right, down the drain. Come to the other side, enter a dark room with a red panel and insert a fuse into it.

Enter through the fire exit into the room with all the bodies and approach the contraption in the door. Then he will say, it's time to take dad, and you'll have to go back to the start, where is your car, and get the body out of the back seat of the car.

Enter the basement and put the body in the elevator. In a room with a fire exit.

Here comes the end:)

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