How to get the achievement Bugbear
To do this, you need to find 10 safes
Parting.
The key is located on the first floor of a two-story building.. The safe is located in the same building on the second floor next to the Note 1.
Safe № 2 and key no. 2.
Camp.
Towards the end of the level, you will find yourself in a large hall with a water mill. Get to the room with the lever, opening the door. Enter the passage to the left of this room and pick up the key on the right on the shelf. The safe is located on the right side of the mill room on the second floor in the room with the Nazi.
Safe № 3 and key no. 3.
Torch.
The key is located at the very beginning of the level on the left on the corpse. Safe at the very end of the tunnel.
Safe № 4 and key no. 4.
Echoes.
The key is located immediately at the beginning of the level on the left on the shelf. The safe is located further before going up the stairs. It is necessary to go under the stairs to a small room.
Safe № 5 and key no. 5.
Large.
The key is located at the very beginning of the level on the wall. Safe – in the dressing room of the artists.
Safe № 6 and key no. 6.
The revolution.
At the beginning of the level, after walking past the alarm, go down the stairs. On the table on the right we find the key. We return to the room with the alarm and jump onto the stairs., leading up. Upstairs in the room and there will be a safe.
Safe № 7 and key no. 7.
The revolution.
The safe is in the room, which is located between the Armory and the Residential area. The key is in the Residential Area..
Safe № 8 and key no. 8.
The revolution.
The key is located at the beginning of the Production Hall on the left., and the safe with the room upstairs, where the fan will turn off.
Safe № 9 and key no. 9.
The revolution.
The key is located closer to the exit from the Warehouse on a wooden box. The safe is located on the scaffolding in the upper left corner of the Warehouse.
Safe № 10 and key no. 10.
Regina.
When traveling on Regina, before pushing the train, there will be a passage to the right. The key and safe will be there.
"Parting" 1 safe
"Camp" 1 safe
"Torch" 1 safe
"Echoes" 1 safe
"Big" 1 safe
"The revolution" 4 safe
"Regina" 1 safe
"Bandits" 1 safe
"Infection" 1 safe
"Khan" 1 safe
"Bridge" 1 safe
"Depot" 2 safe
"Town" 1 safe
"Garden" 2 safe
Add. level "Paul" 8 safes
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