Ready or Not: Weapons and Equipment

In this guide, I will describe all the characteristics of weapons and equipment in Ready Or Not

 

Assault Rifles
TAC700
Uses Pepperballs of caliber 0,68
Semi-automatic or fully automatic firing mode
Capacity 200 balls
No penetration, very low mortality

SA-58
Uses 7.62×51 mm
Semi-automatic or fully automatic
Capacity 20 cartridges
High penetrating power and lethality
P.S Personally, I do not recommend this rifle
1. She has a strong impact
2. She has in total 80 cartridges

M4A1
Uses 5.56X45mm NATO
Semi-automatic or fully automatic
Capacity 30-35 cartridges
Medium-high penetration, high mortality

SBR-300
Uses .300 Blackout.
Semi-automatic or fully automatic
Capacity 30 cartridges
Medium-high penetration, high mortality

SR-16
Uses 5.56X45mm NATO
Semi-automatic or fully automatic
Capacity 30 cartridges
Medium-high penetration, high mortality

HK416
Uses 5.56X45mm NATO
Semi-automatic or fully automatic
Capacity 30 cartridges
Medium-high penetration, high mortality

Submachine guns
MP5A2
Uses 9 mm x 19
Semi-automatic, 3-th series, fully automatic
Capacity 30 cartridges
Low-medium penetration, average mortality

UMP-45
Uses .45 ACP.
Semi-automatic or fully automatic
Capacity 30 cartridges
Average penetration, medium-high mortality

MPX
Uses 9mm Luger
Semi-automatic or fully automatic
Capacity 30 cartridges
Low-medium penetration, average mortality

Shotguns
Binbag Shotgun
Uses rounds “burlap”
Single chamber
6-i reserve capacity, +1 compartment
No penetration, low-medium mortality

M4 Super 90
Uses 12g shot cartridges
Single self-loading chamber
7-i reserve capacity, +1 compartment
Average penetration, high mortality

870 CQB (My favorite)
Uses 12g shot cartridges
Single chamber
6-i reserve capacity, +1 compartment
Average penetration, high mortality

Secondary Weapon
G19
Uses 9mm Luger
Capacity 15 cartridges
Low-medium penetration, average mortality

M45AI
Uses .45 ACP.
Capacity 7 cartridges
Average penetration, medium-high mortality

Revolver .357 Magnum
Uses .357 Magnum.
The drum accommodates 6 cartridges
High penetrating power, high mortality

M9A1
Uses 9mm Luger
Capacity 15 cartridges
Low-medium penetration, average mortality

Stun gun
Uses 2.15 '' long wire probes
No penetration, very low mortality

57 Ultrasound
Uses 5.7×28 mm
Capacity 20 cartridges
High penetrating power, medium-high mortality

USP45
Uses .45 ACP.
Capacity 10 cartridges
Average penetration, medium-high mortality

Tactical Equipment
Probe
Running device, which allows the user to see under the door and above the door, and also around the corners.

Destructive Shotgun
Tool for picking door locks

Ballistic shield
Shield, able to stop most bullet calipers, ensuring the safety of the shield user within a 3 foot wall of that location, where the shield covers.

Taran
Hardened steel plunger, used for breaking doors by manual force of the operator.

Armor
Lightweight Body Armor
Lightweight armor protects the wearer against most small arms calipers and protects the front and back of the wearer's body. Least restricts movement.

Heavy body armor
Heavy armor provides superior protection against small and heavy calipers, protects the entire front and back of the user's torso and partially protects the arms and legs. Is the most restrictive of movement, slowing down the user.

Hats
PNV
Night vision goggles, which allow the user to see well in low light conditions and allow the user to see IR markers and lasers.

CBRN Riot Gasmask gas mask
Device, which creates a tight seal around the user's face, which also filters the air and removes any irritants, such as CS or CN Chemicals.

Goggles with flash bang protection

Ballistic face mask
Face mask, capable of stopping most small arms projectiles, as well as less lethal ammunition, such as Beanbags.

Grenades
Flashbang grenade

Device, capable of emitting a bright flash and disorienting others with its loud explosion.

CS Gas
Grenade, filled with CS gas, used to fill a small area with an irritant, causing shortness of breath in nearby people, blurred vision and burning sensation.

Stinger grenade
Grenade, filled with BB-size rubber balls, which stun and disorient any nearby people, affected by rubber balls.

Tactical Devices
C2 Explosives
Explosive charge, used for picking door locks, stunning or incapacitating people, in the vicinity of the explosive.

Door wedge
Device, placed under the door, preventing the door from opening in any direction.

Pepper spray
Irritant jar, used to blind and disorient people, hit in the face or chest.

Related Posts:

Be the first to comment

Leave a Reply

Your email address will not be published.


*