ASTRONOTE: All screw modifiers

Now the game is all 9 modifiers, I'll tell you about them today!

 

What it is?

Modifier.

Screw modifiers these are things, which, when activated, give you various buffs, by type of acceleration. All modifiers are crafted on the portfolio.

Activation.

To activate them you need to craft them, after transfer to cannon, and if the circle is gray, click on fashion [F] to make it green.

Acceleration modifier.

1. Acceleration modifier.
This modifier is great for permanent work., because it speeds up your deformation, alignment, construction.
Craft – 1x Zinc in the briefcase.
Energy consumption – 0.75 in sec.

Large area modifier.

2. Large area modifier.
This modifier increases the size circle deformation, which greatly helps to dig large areas quickly and easily.
Craft – 1x Zinc in the briefcase.
Energy consumption – 0.5 in sec.

No buff:

With buff:

Small area modifier.

3. This modifier reduces warp circle, what will help builders for small jobs.
Craft – 1x Zinc in the briefcase.
Energy consumption – 0.5 in sec.

With buff:

Inhibitor.

4. This modifier will seem useless to some., but in fact it is, as for me, quite useful. This modifier helps us get resources on the surface without changing the relief.
Craft – 1x Zinc in the briefcase.
Energy consumption – 0.2 in sec.

Leveling modifier.

5. It is rather difficult to describe this mod in the manual., I advise you to check it in the game after reading it, to better understand. I can tell, that he helps to dig straight pits, build straight posts, and more or less even align.
Craft – 1x Zinc in the briefcase.
Energy consumption – 0.5 in sec.

Terrain analyzer.

6. This modifier, when connected, saves color of the excavated relief, that with a combination on one gun Inhibitor and Analyzer landscape will help us draw. Accordingly, you can build pussy from this colored soil..
Craft – 1x Zinc in the briefcase.
Energy consumption – 0.5 in sec.
(To paint, an arrow in a circle of deformation should look up, be sure to turn on Inhibitor).

Modifiers 1/2/3.

They differ only in efficiency.. 1 weaker, 2 less weak, 3 the coolest – I advise you to craft either 2 either immediately 3, the first one is too useless in the game.

First modifier.
Craft – 1x Ceramics in the briefcase.
Energy consumption – 0.25 in sec.

Second modifier.
Craft – 1x Tungsten Cabrid in the briefcase.
Energy consumption – 0.5 in sec.

Third modifier.
Craft – 1x Diamond in the briefcase.
Energy consumption – 0.75 in sec.

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