Tips for basic Kwake remastered game setup… or not remastered, but re-release.
Introduction.
Summing it all up, I will give these usefulness below (it seems, bent with two participles in a row).
Turn off splash screens at startup
Finding the game Kwake in the library. RMB on the game – properties – general and in the launch parameters window we write a miraculous line
+g_showintromovie 0
Or find the Movies folder and rename it to
C:\Program Files (x86)\SteamsteamappscommonQuakererelease
Bind weapons to convenient buttons
bind KEY impulse X
KEY = convenience keys
X = the weapons themselves. Numbered from 1 to 8.
1 – ax
2 – shotgun
3 – double shotgun
…
8 – lightning fast (not to be confused with a flamethrower, he's not here)
for example,
bind and impulse 7 – stuck a rocket on the E key (Latin goes without saying).
Just in case
bind KEY impulse 10
bind KEY impulse 12
this is for changing weapons – next and previous respectively.
Made “crooked” bind (like me, for example, impulse – without space – figure) and want to delete it or copy the long-suffering config, where can I find it now on the open spaces of the computer?
The config file is here –
C:\Users(your name)\Saved GamesNightdive StudiosQuake
kexengine.cfg file
I myself would not have guessed this in my life. Thanks to user Gila on discord.
F12. Scryanshots
unbindkey f12
thereby punching screenshots in Quake.
What for?
The thing is, what the game will save to f12 a screenshot (in heavy PNG format by default)
in your folder besides Steam, which also (default) makes a picture at f12. You don't want to just duplicate pictures and waste disk space.?
Custom maps.
We throw at the address
C:\Program Files (x86)\SteamsteamappscommonQuakerereleaseid1maps
.bsp and .lit files (if there, this file contains information about colored light sources).
Folders ‘maps’ default no, we create it ourselves.
Everything is as usual, just added a directory “rerelease”.
To start the map, write in the console
map (card name).
Some more console commands
Just enter ‘help’ in the console and see what is there.
con_fontsize – you can increase the font in the console, the default is 14.
gamma – does not work no matter how I tried. I brightened the picture with brightness – brightness in options or command
r_brightness – 0 default.
Value 11 will look like r_brightness 1.1.
fow changes in options and in the console
r_fov – default 95, I'm used to 90.
scr_screenscale – resizes the panel and scope.
for example, i am using full hud and its default size is huge!
apply
scr_screenscale 1.5 or 2 – to reduce it
To make liquids more transparent, use the commands
r_wateralpha – for water
r_lavaalpha – for lava
r_slimealpha – for green liquid
r_telealpha – for teleport
by default have a value 1 – opaque. 0 – completely transparent. We expose as we want.
Despite, that the values of these commands are saved in the config, I have to re-enter some of them every time I start the game (well, or not to enter). Because lava and slime are opaque…
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