Cheat codes and ids of objects The Forest

How to enable the developer console in The Forest?

To activate the console, in the main menu, before the start of the game session itself, enter the developermodeon command. Then load your save. F1 key brings up the console itself. F2 will show log and status. F3 will unlock the parameters of your hero - athleticism, the weight, strength and number of calories. Pressing the F1 keys again, F2 and F3 will close the corresponding window.

Cheats in The Forest, player related

godmode on - god mode. Immortality and infinite stamina;
godmode off - cancel the previous code;
save - save the game anywhere;
revealcavemap - open the whole map, including surface and dungeons;
unlimitedHairspray on - endless hair spray;
unlimitedHairspray off - cancel the previous cheat;
itemhack on - consumables will never run out;
itemhack off - cancel the previous cheat;
energyhack on - endless energy and stamina;
energyhack off - cancel the previous code;
survival on - enable survival mode. You will need to eat on time, drink and stuff;
survival off - turn off survival mode;
killlocalplayer - kill a player in multiplayer mode;
revivelocalplayer - revive a player in multiplayer;
killmefast - kill a player in local mode;
fakehitplayer - fake hit;
speedyrun on - fast run. Keep in mind, if you run too long, you can die;
speedyrun off - cancel the previous cheat;
Cheats (codes, console commands) for The Forest - for weapons, subjects, things, weapon, endless resources, construction, etc.. d.
invisible on - cannibals and other enemies do not see you. You can walk underwater, and dirt and paint stop staining you;
invisible off - cancel the previous cheat;
setvariationextra Jacket - put on a jacket (if it is not on the player);
setvariationextra None - remove jacket (if there is);
decaynextmeat - change the state of the meat (fresh, edible, spoiled);
poison - cause a poisoning effect on your hero. To heal, need to use aloe;
hitlocalplayer (number from 0 to 100) - cause damage to your hero. Its value is set by the number;
setstat full - restore all stats to the maximum (health, endurance, energy);
setstat Health (number from 0 to 100) - set the health level to a given value;
setstat Stamina (number from 0 to 100) - set the endurance value;
setstat Energy (number from 0 to 100) - set energy value;
setstat Sanity (number from 0 to 100) - set the sanity level;
setstat Fullness (number from 0 to 100) - set the value of the satiety level;
setstat BatteryCharge (number from 0 to 100) - set the battery charge on flashlights;
Cheats (codes, console commands) for The Forest - for weapons, subjects, things, weapon, endless resources, construction, etc.. d.
setSkill runTime (number from 0 to 100) - set available fast run time;
setSkill lungTime (number from 0 to 100) - set swimming time underwater;
setSkill ath (number from 0 to 100) - set the level of athleticism.

How to change (to change) difficulty level in The Forest
setdifficultymode peaceful - set low ("peaceful") difficulty level, in which monsters and cannibals will disappear completely;
setdifficultymode normal - set the normal difficulty level;
setdifficultymode hard - set the difficulty level to hard;
setdifficultymode hardsurvival - set the maximum difficulty level (survival mode);
setgamemode standard - standard game mode;
setgamemode creative - creative game mode (building without consuming resources);

Setting the time and lighting in The Forest

checkday - check the current time of day;
advanceday - skip one game day;
setcurrentday (number) - jump to the specified game day;
timescale (number) - change the speed of the game. 0 - pause, 1 - standard speed, 2 - a little faster and so on (raise higher 20 undesirable);
gametimescale (number) - changes the speed of the day / night cycle;
lightingtimeofdayoverride (number, eg, 12:00) - set any time in the game;
lightingtimeofdayoverride off - disable the previous code;
lightingtimeofdayoverride morning - set morning lighting. It will be active, until you turn it off;
lightingtimeofdayoverride noon - put lighting, corresponding to noon;
lightingtimeofdayoverride night - set the night in the game;
lightingtimeofdayoverride sunset - set lighting as during sunrise.

Setting the environment and weather in The Forest

allowsunshine on - remove fog from the game;
allowsunshine off - make the weather foggy;
terrainrender on - enable terrain;
terrainrender off - turn off terrain;
plantallgardens - plant plants in all beds;
growalldirtpiles - muddy puddles will appear in the game, which are necessary for disguise;
cutdowntrees (number) - cut down a given number of trees;
cutdowntrees (number)% - cut down the specified percentage of trees;
cutgrass (number) - remove grass in a given radius;
forcerain light forcerain 2 - change the weather to light rain;
forcerain medium forcerain 3 - change the weather to medium rain;
forcerain heavy forcerain 4 - change the weather to rain;
forcerain cloud forcerain 5 - cloudy weather;
forcerain sunny forcerain 6 - sunny weather.

Indicators in The Forest

help - show all available commands;
deviceDebugInformation on - Shows your device statistics;
deviceDebugInformation off - hide statistics;
achievementloglevel log - logging the progress process;
achievementloglevel error - A list of all errors;
achievementloglevel all - show achievements and mistakes;
achievementloglevel none - Remove all lists, related to this command;
showgamestats - show statistics of your game;
pmactivestatelabels on - Show current animal behavior;
pmactivestatelabels off - cancel the previous command;
clear - clear the console.

Cheats for clothes in The Forest

For, to change your clothes, just enter the appropriate command in the console. The listclothing code will allow you to see a complete list of the available types of pants, sweaters and hats:
addClothingById (number from 1 to 3) - hats;
addClothingById (number from 4 to 8, 31) - pants;
addClothingById (number from 10 to 12) - sweaters with long sleeves;
addClothingById (number from 14 to 17) - sweaters with short sleeves;
addClothingById (number from 18 to 20) - sleeveless jackets;
addClothingById (number from 21 to 24) - T-shirts;
addClothingById (number from 25 to 28 and 30) - long sleeved shirts;
addClothingById (9, 29, 32, 33) - sets of clothes.

Cheats on animals in the Forest

killclosestanimal - kill the animal closest to you;
killallanimals - Kill all nearby animals (over time they will be reborn);
animals off - remove all animals from the game;
animals on - return animals;
birds off - remove birds from the game;
birds on - return birds;
spawnanimalquiet - add another animal of the same type, which you caught, if the trap is nearby;
spawnanimal rabbit –(number) - add the specified number of rabbits (eg, spawnanimal rabbit –10);
spawnanimal lizard –(number) - create several monitor lizards;
spawnanimal deer –(number) - add the specified number of deer;
spawnanimal turtle –(number) - create sea turtles;
spawnanimal tortoise –(number) - spawn several forest turtles;
spawnanimal raccoon –(number) - add raccoons;
spawnanimal squirrel –(number) - create multiple proteins;
spawnanimal boar –(number) - add boars;
spawnanimal crocodile –(number) - create multiple crocodiles.

Codes for enemies in the Forest

note: sometimes the spawnmutant command doesn't work. In this case, it should be replaced with spawnenemy.. For such commands, you can specify the number of created creatures, if you add to the command –(number), eg, spawnmutant piles –10.
killallenemies - kill all enemies in the game, except worms (after a while they will be reborn);
killallworms - kill all worms;
enemies on - completely remove enemies from the game;.
enemies off - cancel the previous cheat;
veganmode on - enemies will only be in caves;
veganmode off - cancel the previous code;
vegetarianmode - enemies appear only at night;
knockdownclosestenemy - knock down the nearest enemy. Cheat may not work on creepy mutants;
killclosestenemy - kill the nearest enemy;
killendboss - Kill the final boss;
astar on - disable a given route for enemies, after which they will roam anywhere;
astar off - cancel the previous cheat;
spawnregularfamily - create from 3 to 6 common cannibals;
spawnpaintedfamily - add from 3 to 6 painted ogres;
spawnskinnedfamily - create by 3 to 6 masked cannibals;
spawnskinnyfamily - add from 2 to 5 skinny cannibals
spawnmutant male_skinny - Spawn a skinny male mutant;
spawnmutant female_skinny - Spawn a skinny mutant female;
spawnmutant skinny_pale - add a skinny and pale mutant;
spawnmutant male - Spawn a normal male mutant;
spawnmutant female - add a normal female mutant;
spawnmutant fireman - Spawn a fire mutant;
spawnmutant pale - add a pale mutant;
spawnmutant armsy - Spawn a hand mutant;
spawnmutant vags - add virginia;
spawnmutant baby - create a mutant baby;
spawnmutant fat - add fat;
spawnmutant worm - Spawn a worm;
spawnmutant girl - add the final boss.

Subject and consumable items in The Forest

add all items - add all items, except for plot. Re-entering this code will fill your bag to capacity;
removeallitem - remove all items from the player;
spawnallpickups - revive all items, which have already been collected;
addallstoryitems - add all story items;
removeallstoryitems - remove all story items;
additem (number from 29 to 310) - add the specified item to your inventory;
spawnitem (number from 29 to 310) - put the specified item on the ground next to you;
removeitem (number from 29 to 310) - remove the specified item from inventory (if there is more than one, then everything will be deleted).

List of items in The Forest - cards, the keys, bows, etc.. d.

29 - bomb;
31 - wiring diagram;
33 - the cloth;
34 - leaf from a tree;
35 - lizard meat;
36 - set of batteries;
37 - alcohol;
38 - banknotes;
41 - watch;
42 - feather;
43 - signal flare;
44 - flare gun;
46 - head;
47 - leg;
48 - lighter;
49 - medicines;
51 - Lantern;
53 - stone;
54 - belief;
56 - a spear;
57 - stick;
60 - teeth;
61 - player;
63 - pedometer;
67 - calendula;
68 - healing poultice;
69 - cassette No. 1;
71 - Molotov cocktail;
74 - survival guide;
75 - upgraded stick;
76 - rabbit meat;
77 - rabbit;
78 - log;
79 - homemade bow;
80 - ax from the plane;
81 - tennis ball;
82 - small stone;
83 - arrow;
86 - rusty ax;
87 - stone ax;
88 - modern ax;
89 - chocolate bar;
90 - hand;
91 - coins;
92 - lizard skin;
94 - scull;
95 - homemade club;
96 - club;
97 - echinacea;
98 - chicory;
100 - herbal energetic;
101 - head bomb;
103 - aloe seeds;
104 - resin;
105 - upgraded stick;
106 - modernized stone;
107 - cartridge for flare gun;
108 - improvement of damage done;
109 - soda;
110 - food tray;
112 - black honeysuckle;
113 - snowberry;
114 - blueberry;
115 - amanita;
116 - common chanterelle;
117 - cassette No. 2;
118 - cassette No. 3;
119 - cassette No. 4;
120 - cassette No. 5;
122 - walkie-talkie;
123 - meat;
126 - deer skin;
127 - a fish;
129 - rabbit fur;
130 - bag for berries;
131 - blue paint;
132 - orange paint;
133 - head from a broken toy;
134 - hand from a broken toy;
135 - leg from a broken toy;
136 - a torso from a broken toy;
137 - camouflage;
138 - Alpenstock;
139 - map of the cave №2;
140 - crucifixion;
141 - tortoise shell;
142 - pot;
143 - rebrizer;
144 - oxygen cylinder;
145 - Burduk;
147 - magazine "Practicing Caver";
148 - magazine "Yacht";
149 - magazine "Below the limestone";
150 - Bible;
152 - yacht photo;
153 - photo of Virginia # 1;
154 - latin document;
155 - photo of Virginia # 2;
156 - the first part of the peninsula map;
157 - the second part of the peninsula map;
159 - the fourth part of the peninsula map;
165 - the third part of the peninsula map;
169 - full map of the peninsula;
173 - compass;
175 - dynamite;
176 - milk bag;
177 - upgraded spear;
178 - bones;
179 - broken toy;
180 - katana;
181 - oyster;
182 - a photo of a teddy bear;
183 - a piece of newspaper with a message, that the children are missing;
184 - tennis racquet;
185 - the head of a rabbit;
186 - boar head;
187 - the head of a deer;
188 - the head of a crocodile;
189 - raccoon head;
190 - the head of a lizard;
191 - the head of a seagull;
192 - squirrel head;
193 - turtle head;
194 - goose head;
195 - shark head;
196 - peninsula map;
197 - a sheet with a list of passengers;
198 - metal tray;
199 - snowshoes;
200 - quiver for arrows;
201 - rabbit boots;
202 - a piece of newspaper "Fortune";
203 - the book "Dark-haired man";
204 - bone armor;
205 - echinacea seeds;
206 - blueberry seeds;
207 - small meat;
208 - Timmy's drawings;
209 - magazine "Reality!»;
210 - key card;
211 - blackberry;
212 - healing poultice +;
213 - herbal energetic;
214 - bag for stones;
215 - a bag for sticks;
216 - sketch of obelisk # 1;
217 - sketch of obelisk # 2;
218 - journal "Scientist on Ethics";
219 - Megan's school photo;
220 - photo of cache number 1;
221 - photo of the cache number 4;
222 - photo of the cache number 5;
223 - photo of cache number 6;
224 - photo of cache number 8;
225 - photo of the cache number 3;
226 - photo of the cache number 2;
227 - photo of cache number 9;
229 - cargo declaration;
230 - flintlock pistol;
231 - old bullets;
232 - the first part of the flintlock pistol;
233 - the second part of the flintlock pistol;
234 - the third part of the flintlock pistol;
235 - the fourth part of the flintlock pistol;
236 - the fifth part of the flintlock pistol;
237 - the sixth part of the flintlock pistol;
238 - seventh part of the flintlock pistol;
240 - paint brush;
241 - the eighth part of the flintlock pistol;
242 - golden key card;
243 - court order;
244 - termination notice;
245 - autopsy report;
246 - the first page of the Bible;
247 - the second page of the Bible;
248 - Megan crayons;
249 - photo of the obelisk;
250 - drawing of the obelisk;
251 - drawing by Megan: flowers;
252 - drawing by Megan: dad;
253 - drawing by Megan: Unicorn;
254 - drawing by Megan: dinosaur;
255 - letter "Can shoot down a plane";
256 - Megan's email;
257 - repair hammer;
258 - polaroid photos of key card number 1;
259 - polaroid photos of key card number 2;
260 - polaroid photos of key card number 3;
261 - chainsaw;
262 - gasoline;
263 - chainsaw advertisement;
265 - machete;
267 - video camera;
269 - videotape No. 1;
270 - videotape No. 3;
271 - video cassette No. 4;
272 - video cassette No. 2;
273 - video cassette No. 6;
274 - videotape No. 5;
275 - mushroom-raincoat;
276 - psilocybe;
277 - olive omphalot;
278 - reindeer rogues;
279 - modern bow;
280 - electrical tape;
281 - slingshot;
282 - bag for small stones;
283 - homemade bow with flashlight;
287 - modern bow with flashlight;
288 - chainsaw with flashlight;
289 - flintlock pistol with flashlight;
290 - spear bag;
291 - hair fixation spray;
292 - boar skin;
293 - raccoon skin;
294 - artifact;
295 - the head of the arm;
296 - the head of a mutant baby;
297 - the fat man's head;
298 - Virginia head;
299 - warm suit;
301 - creepy armor;
305 - Artifact key;
306 - crossbow;
307 - crossbow bolts;
308 - scheme No. 1;
309 - scheme No. 2;
310 - scheme No. 4;
311 - scheme No. 5.

Moving around the map in The Forest

goto cross - move to the stern of the yacht;
goto boat - go to the deck of a yacht;
goto yacht - teleport inside the yacht;
goto hull - move to the plane;
goto geeselake - go to Goose Lake;
goto cave1 - teleport to the first cave;
goto cave2 - move to the second cave;
goto cave3 - go to the third cave;
goto cave4 - teleport to the fourth cave;
goto cave5 - Move to the fifth cave;
goto cave6 - go to the sixth cave;
goto cave7 - teleport to the seventh cave.

Besides, you can enter the coordinates of the point you want using coordinates (x, and, with). The command will look like "goto x y z".

Cheats for construction in The Forest

buildermode on - enemies are disabled. Immortality mode enabled (Godmode) and building without resources (Buildhack);
buildermode off - cancel the previous cheat;
buildhack on - creative mode. Construction without the cost of resources;
buildhack off - cancel the previous cheat;
buildallghosts - Instantly build all projects (outlines of future buildings);
cancelallghosts - cancel all projects;
placeallghosts - place a building project right in front of the player;
loghack on - the transported logs will be endless, while one of them is in your hands. The mode will turn off, if you throw away the log or use a weapon;
loghack off - cancel the previous mode.

List of items, related to construction in The Forest

These commands will instantly build the corresponding object. Also note, that when you enter such a code, the item will disappear from the location. Tree houses can be built right on the ground, fish traps - outside the pond and so on.
PlaceBuiltObjects Ex_GardenUndergroundBuilt2 1 - a bed in a cave;
PlaceBuiltObjects TreeHouseChalet_Built_Anchor 1 - alpine tree house without rope;
PlaceBuiltObjects TreeHouseChalet_Built_Rope 1 - alpine tree house with rope;
PlaceBuiltObjects TreeHouse_Built_Anchor 1 - tree house without a rope;
PlaceBuiltObjects TreeHouse_Built_Rope 1 - tree house with a rope;
PlaceBuiltObjects TreePlatform_Built_Anchor 1 - a platform on a tree without a rope;
PlaceBuiltObjects TreePlatform_Built_Rope 1 - platform on a tree with a rope;
PlaceBuiltObjects TreesapCollectorBuilt 1 - resin storage;
PlaceBuiltObjects Ex_WallChunkBuilt 1 - wall;
PlaceBuiltObjects Trap_FishBuilt 1 - fish trap;
PlaceBuiltObjects ArmorMannequinBuilt 1 - rack for armor;
PlaceBuiltObjects ArrowBasketBuilt 1 - basket for arrows;
PlaceBuiltObjects Bed_Built 1 - bed;
PlaceBuiltObjects Birdhouse_Built 1 - birdhouse;
PlaceBuiltObjects BoneBasketBuilt 1 - bone basket;
PlaceBuiltObjects BoneChair_Built 1 - bone chair;
PlaceBuiltObjects BoneFrame_Built 1 - bone frame for painting;
PlaceBuiltObjects BonFireBuilt 1 - big bonfire;
PlaceBuiltObjects CeilingSkullLightBuilt 1 - ceiling lamp;
PlaceBuiltObjects ChairBuilt 1 - chair;
PlaceBuiltObjects Chandelier_Built 1 - bone chandelier;
PlaceBuiltObjects Decoration_deerSkinBuilt 1 - decorative deer skin;
PlaceBuiltObjects Decoration_GroundWeaponHolderBuilt 1 - outdoor weapons storage;
PlaceBuiltObjects Decoration_RabbitSkinBuilt 1 - decorative rabbit fur;
PlaceBuiltObjects Decoration_skullBuilt 1 - decorative skull;
PlaceBuiltObjects Decoration_TrophyMakerBuilt 1 - hunting trophy;
PlaceBuiltObjects Decoration_WallPlantPotBuilt 1 - wall bed;
PlaceBuiltObjects Decoration_WallWeaponHolderBuilt 1 - wall hooks for weapons;
PlaceBuiltObjects DryingRackLiteBuilt 1 - Dryer;
PlaceBuiltObjects EffigyBigBuilt 1 - big scarecrow;
PlaceBuiltObjects EffigyRainBuilt 1 - handy scarecrow;
PlaceBuiltObjects EffigySmallBuilt 1 - little scarecrow;
PlaceBuiltObjects Ex_FloorBuilt 1 - custom gender;
PlaceBuiltObjects Ex_GardenBuilt 1 - custom bed;
PlaceBuiltObjects Ex_PlatformBuilt 1 - platform;
PlaceBuiltObjects Ex_RockFenceChunkBuilt 1 - stone wall;
PlaceBuiltObjects Ex_RockFenceChunkBuilt 1 - stone path;
PlaceBuiltObjects Ex_StickFenceChunkBuilt 1 - a fence made of sticks;
PlaceBuiltObjects Ex_WallDefensiveChunkBuilt 1 - an old fence;
PlaceBuiltObjects Ex_ZiplineBuilt 1 - frame rope descent ;
PlaceBuiltObjects Ex_BoneFenceChunkBuilt 1 - bone fencing;
PlaceBuiltObjects Ex_CraneBuilt 1 - crane / elevator;
PlaceBuiltObjects Ex_EffigyBuilt 1 - your scarecrow;
PlaceBuiltObjects HolderExplosives_Built 1 - shelf for explosives;
PlaceBuiltObjects HolderSnacks_Built 1 - Big cupboard;
PlaceBuiltObjects HouseBoat_Small 1 - houseboat;
PlaceBuiltObjects LargeRaftBuilt 1 - big raft;
PlaceBuiltObjects LeafHutBuilt 1 - temporary shelter;
PlaceBuiltObjects LogCabinBuilt 1 - log house;
PlaceBuiltObjects PlatformBuilt 1 - platform;
PlaceBuiltObjects RopeBuilt 1 - climbing rope;
PlaceBuiltObjects Ex_ZiplineTreeBuilt 1 - rope descent from a tree;
PlaceBuiltObjects FireBuilt 1 - simple bonfire;
PlaceBuiltObjects FireBuiltRockPit 1 - fireplace;
PlaceBuiltObjects Fireplace_Built 1 - fireplace;
PlaceBuiltObjects FireStandBuilt 1 - fire on a stand;
PlaceBuiltObjects GazeboBuilt 1 - gazebo;
PlaceBuiltObjects ShelterBuilt 1 - hunting shelter;
PlaceBuiltObjects SkinRack_Built 1 - shelving for skins;
PlaceBuiltObjects SkullLightBuilt 1 - skull lamp;
PlaceBuiltObjects LogCabin_Small_Built 1 - little house;
PlaceBuiltObjects LogHolderBuilt 1 - small storage of logs;
PlaceBuiltObjects LogHolderLargeBuilt 1 - large storage of logs;
PlaceBuiltObjects MedicineCabinet_Built 1 - middle cabinet;
PlaceBuiltObjects MultiSledBuilt 1 - sled;
PlaceBuiltObjects MultiThrowerBuilt 1 - catapult;
PlaceBuiltObjects RabbitCageBuilt 1 - rabbit cage;
PlaceBuiltObjects RaftBuilt 1 - small raft;
PlaceBuiltObjects RockHolderBuilt 1 - small stone storage;
PlaceBuiltObjects RockHolderLargeBuilt 1 - large storage of stones;
PlaceBuiltObjects RockSidePlatformBuilt 1 - side platform;
PlaceBuiltObjects SmallTableBuilt 1 - table / bedside table;
PlaceBuiltObjects SpikeDefenseBuilt 1 - defensive spikes ;
PlaceBuiltObjects StickMarkerBuilt 1 - stick-marker;
PlaceBuiltObjects Stick_HolderBuilt 1 - small stick storage;
PlaceBuiltObjects Stick_HolderLargeBuilt 1 - large storage of sticks;
PlaceBuiltObjects TableBuilt 1 - table;
PlaceBuiltObjects Target_Built 1 - wooden target;
PlaceBuiltObjects Trap_Deadfall 1 - trap "Falling death";
PlaceBuiltObjects Trap_LeafPileBuilt 1 - leaf trap;
PlaceBuiltObjects Trap_RabbitBuilt 1 - animal trap;
PlaceBuiltObjects Trap_RopeBuilt 1 - loop trap;
PlaceBuiltObjects Trap_SpikeWall 1 - Trap "Happy Birthday";
PlaceBuiltObjects WallBuilt_Doorway 1 - main wall ;
PlaceBuiltObjects WallBuilt_Window 1 - wall with a window;
PlaceBuiltObjects WaterCollector_Built 1 - catchment;
PlaceBuiltObjects WeaponRackBuilt 1 - weapon rack;
PlaceBuiltObjects WoodCouch_Built 1 - sofa;
PlaceBuiltObjects WoodFrame_Built 1 - a frame made of sticks for a picture;
PlaceBuiltObjects WorkBenchBuilt 1 - wooden bench;
PlaceBuiltObjects Trap_swingingRockInTree 1 - rope swing trap;
PlaceBuiltObjects Trap_TripWireExplosiveBuilt 1 - explosive wire trap;
PlaceBuiltObjects Trap_TripWireMolotovBuilt 1 - stretching Molotov;
PlaceBuiltObjects WalkwayStraightBuilt 1 - wooden path;
PlaceBuiltObjects WallBuilt 1 - main wall.

Canceling commands and deleting saves

be careful, these codes are extremely dangerous to use.

resetstatsandachievements - reset achievement information and account statistics;
clearallsettings - reset all settings, including key assignments. Changes take effect after restart;
clearsaveslot all - delete all saves;
clearsaveslot sp (number from 1 to 5) - clear the specified lot of single-player game save;
clearsaveslot mp (number from 1 to 5) - clear the given lot of multiplayer game save.

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