Details of all tarot cards
The Sun – (The sun) 5% probability of occurrence. Restores sanity to 100%.
The Moon – (moon) 5% probability of occurrence. Reduces sanity to 0%
The Tower – (Tower) 25% probability of occurrence. The ghost will interact with any objects (light, a door, things, etc.) in the place where he is now.
The Wheel of Fortune – (Wheel of Fortune) 20% probability of occurrence. Accidentally decreasing or increasing your sanity by 25%. Green – will increase. Red – will reduce.
The Devil – (Devil) 10% probability of occurrence. Manifests a ghost in that place, Where is he located.
The High Priestess – (High priestess) 2% probability of occurrence. Rebirth of any player, who died. (At the place of his death)
The Hanged Man – (The hangman) 1% probability of occurrence . Kills you right away.
The Death – (Death) 17% probability of occurrence. Starts hunting.
The Hermit – (Hermit) 10% probability of occurrence. Stops the ghost in place for a while.
The Fool – (Fool) 17% probability of occurrence. Appears when a card burns down and cancels its effect. If dropped out immediately – doing nothing.
Related Posts:
- Phasmophobia: Advice & Cursed items
- Phasmophobia: All locations and maps are shown here
- All about Phasmophobia (everything about this game, its foundations, cards, equipment, etc.)
- Phasmophobia: Definition of ghosts on a nightmare or a cheat sheet
- Phasmophobia: Cheat money
Leave a Reply